[gd_scene load_steps=6 format=2] [ext_resource path="res://resource/sprite/effect/fire/fire1.png" type="Texture" id=1] [ext_resource path="res://resource/sprite/effect/fire/fire2.png" type="Texture" id=3] [ext_resource path="res://resource/sprite/effect/fire/fire3.png" type="Texture" id=4] [ext_resource path="res://src/effect/Hit.cs" type="Script" id=5] [sub_resource type="SpriteFrames" id=1] animations = [ { "frames": [ ExtResource( 1 ), ExtResource( 3 ), ExtResource( 4 ) ], "loop": true, "name": "Fire", "speed": 20.0 } ] [node name="Fire" type="AnimatedSprite"] modulate = Color( 1, 0.72549, 0.25098, 1 ) frames = SubResource( 1 ) animation = "Fire" frame = 2 offset = Vector2( 3.5, 0 ) script = ExtResource( 5 ) [connection signal="animation_finished" from="." to="." method="_on_Hit_animation_finished"]