namespace UI.MapEditorCreateMark; /// <summary> /// Ui代码, 该类是根据ui场景自动生成的, 请不要手动编辑该类, 以免造成代码丢失 /// </summary> public abstract partial class MapEditorCreateMark : UiBase { /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.MarginContainer"/>, 节点路径: MapEditorCreateMark.MarginContainer /// </summary> public MarginContainer L_MarginContainer { get { if (_L_MarginContainer == null) _L_MarginContainer = new MarginContainer((MapEditorCreateMarkPanel)this, GetNodeOrNull<Godot.MarginContainer>("MarginContainer")); return _L_MarginContainer; } } private MarginContainer _L_MarginContainer; public MapEditorCreateMark() : base(nameof(MapEditorCreateMark)) { } public sealed override void OnInitNestedUi() { } /// <summary> /// 类型: <see cref="Godot.Label"/>, 路径: MapEditorCreateMark.MarginContainer.VBoxContainer.HBoxContainer2.WaveNameLabel /// </summary> public class WaveNameLabel : UiNode<MapEditorCreateMarkPanel, Godot.Label, WaveNameLabel> { public WaveNameLabel(MapEditorCreateMarkPanel uiPanel, Godot.Label node) : base(uiPanel, node) { } public override WaveNameLabel Clone() => new (UiPanel, (Godot.Label)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.OptionButton"/>, 路径: MapEditorCreateMark.MarginContainer.VBoxContainer.HBoxContainer2.WaveOption /// </summary> public class WaveOption : UiNode<MapEditorCreateMarkPanel, Godot.OptionButton, WaveOption> { public WaveOption(MapEditorCreateMarkPanel uiPanel, Godot.OptionButton node) : base(uiPanel, node) { } public override WaveOption Clone() => new (UiPanel, (Godot.OptionButton)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.HBoxContainer"/>, 路径: MapEditorCreateMark.MarginContainer.VBoxContainer.HBoxContainer2 /// </summary> public class HBoxContainer2 : UiNode<MapEditorCreateMarkPanel, Godot.HBoxContainer, HBoxContainer2> { /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.Label"/>, 节点路径: MapEditorCreateMark.MarginContainer.VBoxContainer.WaveNameLabel /// </summary> public WaveNameLabel L_WaveNameLabel { get { if (_L_WaveNameLabel == null) _L_WaveNameLabel = new WaveNameLabel(UiPanel, Instance.GetNodeOrNull<Godot.Label>("WaveNameLabel")); return _L_WaveNameLabel; } } private WaveNameLabel _L_WaveNameLabel; /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.OptionButton"/>, 节点路径: MapEditorCreateMark.MarginContainer.VBoxContainer.WaveOption /// </summary> public WaveOption L_WaveOption { get { if (_L_WaveOption == null) _L_WaveOption = new WaveOption(UiPanel, Instance.GetNodeOrNull<Godot.OptionButton>("WaveOption")); return _L_WaveOption; } } private WaveOption _L_WaveOption; public HBoxContainer2(MapEditorCreateMarkPanel uiPanel, Godot.HBoxContainer node) : base(uiPanel, node) { } public override HBoxContainer2 Clone() => new (UiPanel, (Godot.HBoxContainer)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.Label"/>, 路径: MapEditorCreateMark.MarginContainer.VBoxContainer.HBoxContainer.DelayNameLabel /// </summary> public class DelayNameLabel : UiNode<MapEditorCreateMarkPanel, Godot.Label, DelayNameLabel> { public DelayNameLabel(MapEditorCreateMarkPanel uiPanel, Godot.Label node) : base(uiPanel, node) { } public override DelayNameLabel Clone() => new (UiPanel, (Godot.Label)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.SpinBox"/>, 路径: MapEditorCreateMark.MarginContainer.VBoxContainer.HBoxContainer.DelayInput /// </summary> public class DelayInput : UiNode<MapEditorCreateMarkPanel, Godot.SpinBox, DelayInput> { public DelayInput(MapEditorCreateMarkPanel uiPanel, Godot.SpinBox node) : base(uiPanel, node) { } public override DelayInput Clone() => new (UiPanel, (Godot.SpinBox)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.HBoxContainer"/>, 路径: MapEditorCreateMark.MarginContainer.VBoxContainer.HBoxContainer /// </summary> public class HBoxContainer : UiNode<MapEditorCreateMarkPanel, Godot.HBoxContainer, HBoxContainer> { /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.Label"/>, 节点路径: MapEditorCreateMark.MarginContainer.VBoxContainer.DelayNameLabel /// </summary> public DelayNameLabel L_DelayNameLabel { get { if (_L_DelayNameLabel == null) _L_DelayNameLabel = new DelayNameLabel(UiPanel, Instance.GetNodeOrNull<Godot.Label>("DelayNameLabel")); return _L_DelayNameLabel; } } private DelayNameLabel _L_DelayNameLabel; /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.SpinBox"/>, 节点路径: MapEditorCreateMark.MarginContainer.VBoxContainer.DelayInput /// </summary> public DelayInput L_DelayInput { get { if (_L_DelayInput == null) _L_DelayInput = new DelayInput(UiPanel, Instance.GetNodeOrNull<Godot.SpinBox>("DelayInput")); return _L_DelayInput; } } private DelayInput _L_DelayInput; public HBoxContainer(MapEditorCreateMarkPanel uiPanel, Godot.HBoxContainer node) : base(uiPanel, node) { } public override HBoxContainer Clone() => new (UiPanel, (Godot.HBoxContainer)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.Button"/>, 路径: MapEditorCreateMark.MarginContainer.VBoxContainer.AddMark /// </summary> public class AddMark : UiNode<MapEditorCreateMarkPanel, Godot.Button, AddMark> { public AddMark(MapEditorCreateMarkPanel uiPanel, Godot.Button node) : base(uiPanel, node) { } public override AddMark Clone() => new (UiPanel, (Godot.Button)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.VBoxContainer"/>, 路径: MapEditorCreateMark.MarginContainer.VBoxContainer /// </summary> public class VBoxContainer : UiNode<MapEditorCreateMarkPanel, Godot.VBoxContainer, VBoxContainer> { /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.HBoxContainer"/>, 节点路径: MapEditorCreateMark.MarginContainer.HBoxContainer2 /// </summary> public HBoxContainer2 L_HBoxContainer2 { get { if (_L_HBoxContainer2 == null) _L_HBoxContainer2 = new HBoxContainer2(UiPanel, Instance.GetNodeOrNull<Godot.HBoxContainer>("HBoxContainer2")); return _L_HBoxContainer2; } } private HBoxContainer2 _L_HBoxContainer2; /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.HBoxContainer"/>, 节点路径: MapEditorCreateMark.MarginContainer.HBoxContainer /// </summary> public HBoxContainer L_HBoxContainer { get { if (_L_HBoxContainer == null) _L_HBoxContainer = new HBoxContainer(UiPanel, Instance.GetNodeOrNull<Godot.HBoxContainer>("HBoxContainer")); return _L_HBoxContainer; } } private HBoxContainer _L_HBoxContainer; /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.Button"/>, 节点路径: MapEditorCreateMark.MarginContainer.AddMark /// </summary> public AddMark L_AddMark { get { if (_L_AddMark == null) _L_AddMark = new AddMark(UiPanel, Instance.GetNodeOrNull<Godot.Button>("AddMark")); return _L_AddMark; } } private AddMark _L_AddMark; public VBoxContainer(MapEditorCreateMarkPanel uiPanel, Godot.VBoxContainer node) : base(uiPanel, node) { } public override VBoxContainer Clone() => new (UiPanel, (Godot.VBoxContainer)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.MarginContainer"/>, 路径: MapEditorCreateMark.MarginContainer /// </summary> public class MarginContainer : UiNode<MapEditorCreateMarkPanel, Godot.MarginContainer, MarginContainer> { /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.VBoxContainer"/>, 节点路径: MapEditorCreateMark.VBoxContainer /// </summary> public VBoxContainer L_VBoxContainer { get { if (_L_VBoxContainer == null) _L_VBoxContainer = new VBoxContainer(UiPanel, Instance.GetNodeOrNull<Godot.VBoxContainer>("VBoxContainer")); return _L_VBoxContainer; } } private VBoxContainer _L_VBoxContainer; public MarginContainer(MapEditorCreateMarkPanel uiPanel, Godot.MarginContainer node) : base(uiPanel, node) { } public override MarginContainer Clone() => new (UiPanel, (Godot.MarginContainer)Instance.Duplicate()); } /// <summary> /// 场景中唯一名称的节点, 节点类型: <see cref="Godot.Label"/>, 节点路径: MapEditorCreateMark.MarginContainer.VBoxContainer.HBoxContainer2.WaveNameLabel /// </summary> public WaveNameLabel S_WaveNameLabel => L_MarginContainer.L_VBoxContainer.L_HBoxContainer2.L_WaveNameLabel; /// <summary> /// 场景中唯一名称的节点, 节点类型: <see cref="Godot.OptionButton"/>, 节点路径: MapEditorCreateMark.MarginContainer.VBoxContainer.HBoxContainer2.WaveOption /// </summary> public WaveOption S_WaveOption => L_MarginContainer.L_VBoxContainer.L_HBoxContainer2.L_WaveOption; /// <summary> /// 场景中唯一名称的节点, 节点类型: <see cref="Godot.HBoxContainer"/>, 节点路径: MapEditorCreateMark.MarginContainer.VBoxContainer.HBoxContainer2 /// </summary> public HBoxContainer2 S_HBoxContainer2 => L_MarginContainer.L_VBoxContainer.L_HBoxContainer2; /// <summary> /// 场景中唯一名称的节点, 节点类型: <see cref="Godot.Label"/>, 节点路径: MapEditorCreateMark.MarginContainer.VBoxContainer.HBoxContainer.DelayNameLabel /// </summary> public DelayNameLabel S_DelayNameLabel => L_MarginContainer.L_VBoxContainer.L_HBoxContainer.L_DelayNameLabel; /// <summary> /// 场景中唯一名称的节点, 节点类型: <see cref="Godot.SpinBox"/>, 节点路径: MapEditorCreateMark.MarginContainer.VBoxContainer.HBoxContainer.DelayInput /// </summary> public DelayInput S_DelayInput => L_MarginContainer.L_VBoxContainer.L_HBoxContainer.L_DelayInput; /// <summary> /// 场景中唯一名称的节点, 节点类型: <see cref="Godot.HBoxContainer"/>, 节点路径: MapEditorCreateMark.MarginContainer.VBoxContainer.HBoxContainer /// </summary> public HBoxContainer S_HBoxContainer => L_MarginContainer.L_VBoxContainer.L_HBoxContainer; /// <summary> /// 场景中唯一名称的节点, 节点类型: <see cref="Godot.Button"/>, 节点路径: MapEditorCreateMark.MarginContainer.VBoxContainer.AddMark /// </summary> public AddMark S_AddMark => L_MarginContainer.L_VBoxContainer.L_AddMark; /// <summary> /// 场景中唯一名称的节点, 节点类型: <see cref="Godot.VBoxContainer"/>, 节点路径: MapEditorCreateMark.MarginContainer.VBoxContainer /// </summary> public VBoxContainer S_VBoxContainer => L_MarginContainer.L_VBoxContainer; /// <summary> /// 场景中唯一名称的节点, 节点类型: <see cref="Godot.MarginContainer"/>, 节点路径: MapEditorCreateMark.MarginContainer /// </summary> public MarginContainer S_MarginContainer => L_MarginContainer; }