[gd_scene load_steps=5 format=2] [ext_resource path="res://resource/sprite/shell/shellCase.png" type="Texture" id=1] [ext_resource path="res://resource/materlal/Shadow.tres" type="Material" id=2] [ext_resource path="res://addons/dungeonShooting_plugin/ActivityObjectTemplate.cs" type="Script" id=3] [sub_resource type="SpriteFrames" id=1] animations = [ { "frames": [ ExtResource( 1 ) ], "loop": true, "name": "default", "speed": 5.0 } ] [node name="ShellCase" type="Node"] script = ExtResource( 3 ) [node name="ShadowSprite" type="Sprite" parent="."] material = ExtResource( 2 ) [node name="AnimatedSprite" type="AnimatedSprite" parent="."] frames = SubResource( 1 ) [node name="Collision" type="CollisionShape2D" parent="."]