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DungeonShooting / DungeonShooting_Godot / project.godot
@小李xl 小李xl on 29 Jan 2024 14 KB 制作0010武器完成
  1. ; Engine configuration file.
  2. ; It's best edited using the editor UI and not directly,
  3. ; since the parameters that go here are not all obvious.
  4. ;
  5. ; Format:
  6. ; [section] ; section goes between []
  7. ; param=value ; assign values to parameters
  8.  
  9. config_version=5
  10.  
  11. [application]
  12.  
  13. config/name="DungeonShooting"
  14. run/main_scene="res://scene/Main.tscn"
  15. config/features=PackedStringArray("4.2", "C#")
  16. config/icon="res://icon.png"
  17.  
  18. [debug]
  19.  
  20. settings/fps/force_fps=60
  21.  
  22. [display]
  23.  
  24. window/size/viewport_width=1920
  25. window/size/viewport_height=1080
  26. window/stretch/aspect="keep_width"
  27. window/vsync/vsync_mode=0
  28.  
  29. [dotnet]
  30.  
  31. project/assembly_name="DungeonShooting"
  32.  
  33. [editor_plugins]
  34.  
  35. enabled=PackedStringArray("res://addons/dungeonShooting_plugin/plugin.cfg")
  36.  
  37. [file_customization]
  38.  
  39. folder_colors={
  40. "res://prefab/": "orange",
  41. "res://resource/": "blue",
  42. "res://src/": "green"
  43. }
  44.  
  45. [gui]
  46.  
  47. theme/custom="res://resource/theme/mainTheme.tres"
  48.  
  49. [importer_defaults]
  50.  
  51. texture={
  52. "compress/bptc_ldr": 0,
  53. "compress/hdr_mode": 0,
  54. "compress/lossy_quality": 0.7,
  55. "compress/mode": 0,
  56. "compress/normal_map": 0,
  57. "detect_3d": false,
  58. "flags/anisotropic": false,
  59. "flags/filter": false,
  60. "flags/mipmaps": false,
  61. "flags/repeat": 0,
  62. "flags/srgb": 2,
  63. "process/HDR_as_SRGB": false,
  64. "process/fix_alpha_border": true,
  65. "process/invert_color": false,
  66. "process/normal_map_invert_y": false,
  67. "process/premult_alpha": false,
  68. "size_limit": 0,
  69. "stream": false,
  70. "svg/scale": 1.0
  71. }
  72. vnen.tiled_tileset_importer={
  73. "custom_properties": true,
  74. "embed_internal_images": false,
  75. "image_flags": 3,
  76. "post_import_script": "",
  77. "save_tiled_properties": false,
  78. "tile_metadata": false
  79. }
  80. vnen.tiled_importer={
  81. "add_background": true,
  82. "collision_layer": 1,
  83. "custom_properties": true,
  84. "embed_internal_images": true,
  85. "image_flags": 0,
  86. "post_import_script": "",
  87. "save_tiled_properties": false,
  88. "tile_metadata": false,
  89. "uv_clip": true
  90. }
  91.  
  92. [input]
  93.  
  94. ui_left={
  95. "deadzone": 0.5,
  96. "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null)
  97. , Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":14,"pressure":0.0,"pressed":false,"script":null)
  98. ]
  99. }
  100. ui_right={
  101. "deadzone": 0.5,
  102. "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null)
  103. , Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":15,"pressure":0.0,"pressed":false,"script":null)
  104. ]
  105. }
  106. ui_up={
  107. "deadzone": 0.5,
  108. "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null)
  109. , Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":12,"pressure":0.0,"pressed":false,"script":null)
  110. ]
  111. }
  112. ui_down={
  113. "deadzone": 0.5,
  114. "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null)
  115. , Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":13,"pressure":0.0,"pressed":false,"script":null)
  116. ]
  117. }
  118. fire={
  119. "deadzone": 0.5,
  120. "events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":0,"position":Vector2(0, 0),"global_position":Vector2(0, 0),"factor":1.0,"button_index":1,"canceled":false,"pressed":false,"double_click":false,"script":null)
  121. , Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":10,"pressure":0.0,"pressed":true,"script":null)
  122. ]
  123. }
  124. move_left={
  125. "deadzone": 0.5,
  126. "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":65,"key_label":0,"unicode":97,"echo":false,"script":null)
  127. , Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":0,"axis_value":-1.0,"script":null)
  128. ]
  129. }
  130. move_right={
  131. "deadzone": 0.5,
  132. "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":68,"key_label":0,"unicode":100,"echo":false,"script":null)
  133. , Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":0,"axis_value":1.0,"script":null)
  134. ]
  135. }
  136. move_up={
  137. "deadzone": 0.5,
  138. "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":87,"key_label":0,"unicode":119,"echo":false,"script":null)
  139. , Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":1,"axis_value":-1.0,"script":null)
  140. ]
  141. }
  142. move_down={
  143. "deadzone": 0.5,
  144. "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":83,"key_label":0,"unicode":115,"echo":false,"script":null)
  145. , Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":1,"axis_value":1.0,"script":null)
  146. ]
  147. }
  148. exchangeWeapon={
  149. "deadzone": 0.5,
  150. "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":81,"key_label":0,"unicode":113,"echo":false,"script":null)
  151. , Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":3,"pressure":0.0,"pressed":true,"script":null)
  152. ]
  153. }
  154. throwWeapon={
  155. "deadzone": 0.5,
  156. "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":71,"physical_keycode":71,"key_label":71,"unicode":103,"echo":false,"script":null)
  157. , Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":12,"pressure":0.0,"pressed":true,"script":null)
  158. ]
  159. }
  160. mouse_roll_up={
  161. "deadzone": 0.5,
  162. "events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":0,"position":Vector2(0, 0),"global_position":Vector2(0, 0),"factor":1.0,"button_index":4,"canceled":false,"pressed":false,"double_click":false,"script":null)
  163. ]
  164. }
  165. mouse_roll_down={
  166. "deadzone": 0.5,
  167. "events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":0,"position":Vector2(0, 0),"global_position":Vector2(0, 0),"factor":1.0,"button_index":5,"canceled":false,"pressed":false,"double_click":false,"script":null)
  168. ]
  169. }
  170. interactive={
  171. "deadzone": 0.5,
  172. "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":69,"key_label":0,"unicode":101,"echo":false,"script":null)
  173. , Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":0,"pressure":0.0,"pressed":true,"script":null)
  174. ]
  175. }
  176. reload={
  177. "deadzone": 0.5,
  178. "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":82,"key_label":0,"unicode":114,"echo":false,"script":null)
  179. , Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":2,"pressure":0.0,"pressed":true,"script":null)
  180. ]
  181. }
  182. meleeAttack={
  183. "deadzone": 0.5,
  184. "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":32,"key_label":0,"unicode":32,"echo":false,"script":null)
  185. , Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":1,"pressure":0.0,"pressed":true,"script":null)
  186. ]
  187. }
  188. roll={
  189. "deadzone": 0.5,
  190. "events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":2,"position":Vector2(75, 15),"global_position":Vector2(79, 56),"factor":1.0,"button_index":2,"canceled":false,"pressed":true,"double_click":false,"script":null)
  191. , Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":9,"pressure":0.0,"pressed":true,"script":null)
  192. ]
  193. }
  194. useActiveProp={
  195. "deadzone": 0.5,
  196. "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":70,"key_label":0,"unicode":102,"echo":false,"script":null)
  197. , Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":1,"pressure":0.0,"pressed":true,"script":null)
  198. ]
  199. }
  200. removeProp={
  201. "deadzone": 0.5,
  202. "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":88,"key_label":0,"unicode":120,"echo":false,"script":null)
  203. , Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":11,"pressure":0.0,"pressed":true,"script":null)
  204. ]
  205. }
  206. exchangeProp={
  207. "deadzone": 0.5,
  208. "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":90,"key_label":0,"unicode":122,"echo":false,"script":null)
  209. ]
  210. }
  211. map={
  212. "deadzone": 0.5,
  213. "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194326,"key_label":0,"unicode":0,"echo":false,"script":null)
  214. , Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":4,"axis_value":1.0,"script":null)
  215. ]
  216. }
  217. menu={
  218. "deadzone": 0.5,
  219. "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194305,"key_label":0,"unicode":0,"echo":false,"script":null)
  220. , Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":4,"pressure":0.0,"pressed":true,"script":null)
  221. ]
  222. }
  223. mouse_left={
  224. "deadzone": 0.5,
  225. "events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":1,"position":Vector2(136, 13),"global_position":Vector2(139, 45),"factor":1.0,"button_index":1,"canceled":false,"pressed":true,"double_click":false,"script":null)
  226. ]
  227. }
  228. mouse_middle={
  229. "deadzone": 0.5,
  230. "events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":4,"position":Vector2(185, 17),"global_position":Vector2(189, 58),"factor":1.0,"button_index":3,"canceled":false,"pressed":true,"double_click":false,"script":null)
  231. ]
  232. }
  233. mouse_right={
  234. "deadzone": 0.5,
  235. "events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":2,"position":Vector2(304, 18),"global_position":Vector2(308, 59),"factor":1.0,"button_index":2,"canceled":false,"pressed":true,"double_click":false,"script":null)
  236. ]
  237. }
  238.  
  239. [layer_names]
  240.  
  241. 2d_physics/layer_1="wall"
  242. 2d_physics/layer_2="bullet"
  243. 2d_physics/layer_3="prop"
  244. 2d_physics/layer_4="player"
  245. 2d_physics/layer_5="enemy"
  246. 2d_physics/layer_6="affiliation"
  247. 2d_physics/layer_7="onHead"
  248. 2d_physics/layer_8="debris"
  249. 2d_physics/layer_9="throwing"
  250.  
  251. [mono]
  252.  
  253. project/assembly_name="DungeonShooting"
  254.  
  255. [navigation]
  256.  
  257. 2d/default_cell_size=4.0
  258. 2d/default_edge_connection_margin=4
  259.  
  260. [physics]
  261.  
  262. 2d/default_gravity=0.0
  263. 2d/default_gravity_vector=Vector2(0, 0)
  264.  
  265. [rendering]
  266.  
  267. textures/canvas_textures/default_texture_filter=0
  268. textures/vram_compression/import_etc2_astc=true
  269. environment/defaults/default_clear_color=Color(0.109804, 0.0666667, 0.0901961, 1)
  270. viewport/hdr_2d=true
  271. 2d/snapping/use_gpu_pixel_snap=true
  272. environment/default_environment="res://default_env.tres"
  273.  
  274. [tiled_importer]
  275.  
  276. enable_json_format=true