Newer
Older
DungeonShooting / DungeonShooting_Godot / src / game / item / ThrowComponent.cs
@小李xl 小李xl on 27 Aug 2022 350 bytes 抽象出ThrowComponent组件

using Godot;

public class ThrowComponent : Component<ActivityObject>
{
    public override void Ready()
    {

    }

    public virtual void StartThrow(Vector2 size, Vector2 start, float startHeight, float direction, float xSpeed,
        float ySpeed, float rotate)
    {
        
    }
    
    public virtual void StopThrow()
    {

    }
}