Newer
Older
DungeonShooting / DungeonShooting_Godot / resource / spriteFrames / prop / active / ActiveProp5001.tres
@小李xl 小李xl on 9 Jul 2023 358 bytes 修复拾起道具的bug
[gd_resource type="SpriteFrames" load_steps=2 format=3 uid="uid://bbjyakayescy5"]

[ext_resource type="Texture2D" uid="uid://fby848tbodc" path="res://resource/sprite/prop/active/ActiveProp5001.png" id="1_1xlxo"]

[resource]
animations = [{
"frames": [{
"duration": 1.0,
"texture": ExtResource("1_1xlxo")
}],
"loop": true,
"name": &"default",
"speed": 5.0
}]