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DungeonShooting / DungeonShooting_Godot / resource / map / itch-io-DungeonTileset4.tsx
<?xml version="1.0" encoding="UTF-8"?>
<tileset version="1.8" tiledversion="1.8.5" name="itch-io-DungeonTileset4" tilewidth="16" tileheight="16" tilecount="192" columns="16">
 <image source="../sprite/package/itch-io-DungeonTileset4/16x16 dungeon ii wall reconfig v04 spritesheet.png" width="256" height="192"/>
 <tile id="11">
  <objectgroup draworder="index" id="2">
   <object id="1" x="0" y="0" width="16" height="16"/>
  </objectgroup>
 </tile>
 <tile id="13">
  <objectgroup draworder="index" id="2">
   <object id="1" x="0" y="0" width="16" height="16"/>
  </objectgroup>
 </tile>
 <tile id="17">
  <objectgroup draworder="index" id="2">
   <object id="1" x="0" y="0" width="16" height="12"/>
  </objectgroup>
 </tile>
 <tile id="18">
  <objectgroup draworder="index" id="2">
   <object id="1" x="0" y="0" width="16" height="12"/>
  </objectgroup>
 </tile>
 <tile id="19">
  <objectgroup draworder="index" id="2">
   <object id="1" x="0" y="0" width="16" height="12"/>
  </objectgroup>
 </tile>
 <tile id="33">
  <objectgroup draworder="index" id="2">
   <object id="1" x="0" y="0" width="16" height="16"/>
  </objectgroup>
 </tile>
 <tile id="34">
  <objectgroup draworder="index" id="2">
   <object id="1" x="0" y="0" width="16" height="16"/>
  </objectgroup>
 </tile>
 <tile id="35">
  <objectgroup draworder="index" id="2">
   <object id="1" x="0" y="0" width="16" height="16"/>
  </objectgroup>
 </tile>
 <tile id="43">
  <objectgroup draworder="index" id="2">
   <object id="1" x="0" y="0" width="16" height="16"/>
  </objectgroup>
 </tile>
 <tile id="45">
  <objectgroup draworder="index" id="2">
   <object id="1" x="0" y="0" width="16" height="16"/>
  </objectgroup>
 </tile>
 <tile id="49">
  <objectgroup draworder="index" id="2">
   <object id="1" x="0" y="0" width="16" height="16"/>
  </objectgroup>
 </tile>
 <tile id="50">
  <objectgroup draworder="index" id="2">
   <object id="1" x="0" y="0" width="16" height="16"/>
  </objectgroup>
 </tile>
 <tile id="51">
  <objectgroup draworder="index" id="2">
   <object id="1" x="0" y="0" width="16" height="16"/>
  </objectgroup>
 </tile>
 <tile id="97">
  <objectgroup draworder="index" id="2">
   <object id="1" x="0" y="0" width="16" height="16"/>
  </objectgroup>
 </tile>
 <tile id="98">
  <objectgroup draworder="index" id="2">
   <object id="1" x="0" y="0" width="16" height="16"/>
  </objectgroup>
 </tile>
 <tile id="99">
  <objectgroup draworder="index" id="2">
   <object id="1" x="0" y="0" width="16" height="16"/>
  </objectgroup>
 </tile>
 <tile id="116">
  <objectgroup draworder="index" id="2">
   <object id="1" x="0" y="0" width="16" height="12"/>
  </objectgroup>
 </tile>
 <tile id="117">
  <objectgroup draworder="index" id="2">
   <object id="1" x="0" y="0" width="16" height="12"/>
  </objectgroup>
 </tile>
 <tile id="118">
  <objectgroup draworder="index" id="2">
   <object id="1" x="0" y="0" width="16" height="12"/>
  </objectgroup>
 </tile>
 <tile id="119">
  <objectgroup draworder="index" id="2">
   <object id="1" x="0" y="0" width="16" height="12"/>
  </objectgroup>
 </tile>
 <tile id="120">
  <objectgroup draworder="index" id="2">
   <object id="1" x="0" y="0" width="16" height="12"/>
  </objectgroup>
 </tile>
 <tile id="121">
  <objectgroup draworder="index" id="2">
   <object id="1" x="0" y="0" width="16" height="12"/>
  </objectgroup>
 </tile>
 <tile id="122">
  <objectgroup draworder="index" id="2">
   <object id="1" x="0" y="0" width="16" height="12"/>
  </objectgroup>
 </tile>
 <wangsets>
  <wangset name="wall" type="corner" tile="-1">
   <wangcolor name="wall" color="#ff0000" tile="-1" probability="1"/>
   <wangtile tileid="11" wangid="0,1,0,0,0,1,0,1"/>
   <wangtile tileid="13" wangid="0,1,0,1,0,0,0,1"/>
   <wangtile tileid="33" wangid="0,0,0,1,0,0,0,0"/>
   <wangtile tileid="34" wangid="0,0,0,1,0,1,0,0"/>
   <wangtile tileid="35" wangid="0,0,0,0,0,1,0,0"/>
   <wangtile tileid="43" wangid="0,0,0,1,0,1,0,1"/>
   <wangtile tileid="45" wangid="0,1,0,1,0,1,0,0"/>
   <wangtile tileid="49" wangid="0,1,0,1,0,0,0,0"/>
   <wangtile tileid="50" wangid="0,1,0,1,0,1,0,1"/>
   <wangtile tileid="51" wangid="0,0,0,0,0,1,0,1"/>
   <wangtile tileid="97" wangid="0,1,0,0,0,0,0,0"/>
   <wangtile tileid="98" wangid="0,1,0,0,0,0,0,1"/>
   <wangtile tileid="99" wangid="0,0,0,0,0,0,0,1"/>
  </wangset>
  <wangset name="north wall(outside)" type="edge" tile="-1">
   <wangcolor name="" color="#ff0000" tile="-1" probability="1"/>
   <wangtile tileid="17" wangid="0,0,1,0,0,0,0,0"/>
   <wangtile tileid="18" wangid="0,0,1,0,0,0,1,0"/>
   <wangtile tileid="19" wangid="0,0,0,0,0,0,1,0"/>
  </wangset>
  <wangset name="north wall(inner)" type="edge" tile="-1">
   <wangcolor name="" color="#ff0000" tile="-1" probability="1"/>
   <wangtile tileid="117" wangid="0,0,1,0,0,0,0,0"/>
   <wangtile tileid="118" wangid="0,0,1,0,0,0,1,0"/>
   <wangtile tileid="119" wangid="0,0,0,0,0,0,1,0"/>
  </wangset>
  <wangset name="north wall(left)" type="edge" tile="-1">
   <wangcolor name="" color="#ff0000" tile="-1" probability="1"/>
   <wangtile tileid="120" wangid="0,0,1,0,0,0,0,0"/>
   <wangtile tileid="121" wangid="0,0,1,0,0,0,1,0"/>
   <wangtile tileid="122" wangid="0,0,0,0,0,0,1,0"/>
  </wangset>
  <wangset name="north wall(right)" type="edge" tile="-1">
   <wangcolor name="" color="#ff0000" tile="-1" probability="1"/>
   <wangtile tileid="116" wangid="0,0,1,0,0,0,0,0"/>
   <wangtile tileid="117" wangid="0,0,1,0,0,0,1,0"/>
   <wangtile tileid="118" wangid="0,0,0,0,0,0,1,0"/>
  </wangset>
 </wangsets>
</tileset>