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DungeonShooting / DungeonShooting_Godot / src / game / role / AnimatorNames.cs

/// <summary>
/// 角色身上预制动画名称
/// </summary>
public static class AnimatorNames
{
    public static readonly string Idle = "idle";
    public static readonly string Run = "run";
    public static readonly string ReverseRun = "reverseRun";
}