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DungeonShooting / DungeonShooting_Godot / prefab / ui / WeaponRoulette.tscn
@小李xl 小李xl on 3 Mar 2024 534 bytes 制作武器轮盘中
  1. [gd_scene load_steps=3 format=3 uid="uid://dbjpknb3d5gfw"]
  2.  
  3. [ext_resource type="Script" path="res://src/game/ui/weaponRoulette/WeaponRoulettePanel.cs" id="1_1uvbk"]
  4. [ext_resource type="Texture2D" uid="uid://uhhfgdhpk7i4" path="res://icon.png" id="2_yfusg"]
  5.  
  6. [node name="WeaponRoulette" type="Control"]
  7. layout_mode = 3
  8. anchors_preset = 15
  9. anchor_right = 1.0
  10. anchor_bottom = 1.0
  11. script = ExtResource("1_1uvbk")
  12.  
  13. [node name="Icon" type="Sprite2D" parent="."]
  14. visible = false
  15. position = Vector2(113, 116)
  16. texture = ExtResource("2_yfusg")