[gd_scene load_steps=4 format=2] [ext_resource path="res://resource/effects/Circle.png" type="Texture" id=1] [ext_resource path="res://src/game/effects/Blood.cs" type="Script" id=2] [sub_resource type="ParticlesMaterial" id=1] flag_disable_z = true gravity = Vector3( 0, 0, 0 ) initial_velocity = 70.0 initial_velocity_random = 1.0 orbit_velocity = 0.0 orbit_velocity_random = 0.0 scale = 0.1 scale_random = 0.3 color = Color( 0.792157, 0, 0, 1 ) [node name="Blood" type="Particles2D"] emitting = false lifetime = 0.5 one_shot = true explosiveness = 0.9 process_material = SubResource( 1 ) texture = ExtResource( 1 ) script = ExtResource( 2 )