- [gd_scene load_steps=9 format=3 uid="uid://dp6n6l6wq1hvs"]
-
- [ext_resource type="Texture2D" uid="uid://dto03bc2qbhnj" path="res://resource/sprite/shell/shellCase.png" id="1"]
- [ext_resource type="Shader" path="res://resource/materlal/Blend.gdshader" id="2"]
- [ext_resource type="Script" path="res://addons/dungeonShooting_plugin/ActivityObjectTemplate.cs" id="3"]
-
- [sub_resource type="ShaderMaterial" id="ShaderMaterial_px12l"]
- resource_local_to_scene = true
- shader = ExtResource("2")
- shader_parameter/blend = Color(0, 0, 0, 0.470588)
- shader_parameter/schedule = 1
-
- [sub_resource type="ShaderMaterial" id="ShaderMaterial_7e6fo"]
- resource_local_to_scene = true
- shader = ExtResource("2")
- shader_parameter/blend = Color(1, 1, 1, 1)
- shader_parameter/schedule = 0
-
- [sub_resource type="SpriteFrames" id="SpriteFrames_4huvy"]
- animations = [{
- "frames": [{
- "duration": 1.0,
- "texture": ExtResource("1")
- }],
- "loop": true,
- "name": &"default",
- "speed": 5.0
- }]
-
- [sub_resource type="Animation" id="Animation_kjsto"]
- resource_name = "flicker"
-
- [sub_resource type="AnimationLibrary" id="AnimationLibrary_cpq4j"]
- _data = {
- "flicker": SubResource("Animation_kjsto")
- }
-
- [node name="ShellCase" type="Node"]
- script = ExtResource("3")
-
- [node name="ShadowSprite" type="Sprite2D" parent="."]
- z_index = -5
- material = SubResource("ShaderMaterial_px12l")
-
- [node name="AnimatedSprite" type="AnimatedSprite2D" parent="."]
- material = SubResource("ShaderMaterial_7e6fo")
- sprite_frames = SubResource("SpriteFrames_4huvy")
-
- [node name="Collision" type="CollisionShape2D" parent="."]
-
- [node name="AnimationPlayer" type="AnimationPlayer" parent="."]
- libraries = {
- "": SubResource("AnimationLibrary_cpq4j")
- }