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DungeonShooting / DungeonShooting_Godot / src / game / buff / effect / Eff_UseGold.cs
@小李xl 小李xl on 21 Mar 2024 344 bytes 新增3个道具


using System.Text.Json;

[EffectFragment("UseGold", "使用金币, 参数1为金币的值")]
public class Eff_UseGold : EffectFragment
{
    private int _value;
    public override void InitParam(JsonElement[] args)
    {
        _value = args[0].GetInt32();
    }

    public override void OnUse()
    {
        Role.UseGold(_value);
    }
}