[gd_scene load_steps=13 format=3 uid="uid://b8s1dgu63fddf"] [ext_resource type="PackedScene" uid="uid://dbrig6dq441wo" path="res://prefab/role/template/EnemyTemplate.tscn" id="1_2vqwe"] [ext_resource type="Script" path="res://src/game/activity/role/enemy/Enemy.cs" id="2_0pcq3"] [ext_resource type="Shader" path="res://resource/material/Blend.gdshader" id="3_x8agd"] [ext_resource type="SpriteFrames" uid="uid://cnctpyrn02rhd" path="res://resource/spriteFrames/role/Enemy0001.tres" id="4_qv8w5"] [sub_resource type="ShaderMaterial" id="ShaderMaterial_f7y56"] resource_local_to_scene = true shader = ExtResource("3_x8agd") shader_parameter/blend = Color(0, 0, 0, 0.470588) shader_parameter/schedule = 1.0 shader_parameter/modulate = Color(1, 1, 1, 1) shader_parameter/show_outline = true shader_parameter/outline_color = Color(0, 0, 0, 1) shader_parameter/outline_rainbow = false shader_parameter/outline_use_blend = true [sub_resource type="ShaderMaterial" id="ShaderMaterial_2kup1"] resource_local_to_scene = true shader = ExtResource("3_x8agd") shader_parameter/blend = Color(1, 1, 1, 1) shader_parameter/schedule = 0.0 shader_parameter/modulate = Color(1, 1, 1, 1) shader_parameter/show_outline = true shader_parameter/outline_color = Color(0, 0, 0, 1) shader_parameter/outline_rainbow = false shader_parameter/outline_use_blend = true [sub_resource type="RectangleShape2D" id="RectangleShape2D_rkrey"] size = Vector2(12, 18) [sub_resource type="Animation" id="Animation_0l5k0"] length = 0.001 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("AnimatedSprite:scale") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 0, "values": [Vector2(1, 1)] } tracks/1/type = "value" tracks/1/imported = false tracks/1/enabled = true tracks/1/path = NodePath("TipRoot/TipSprite:modulate") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 0, "values": [Color(1, 1, 1, 1)] } tracks/2/type = "value" tracks/2/imported = false tracks/2/enabled = true tracks/2/path = NodePath("TipRoot/TipSprite:visible") tracks/2/interp = 1 tracks/2/loop_wrap = true tracks/2/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 1, "values": [false] } tracks/3/type = "value" tracks/3/imported = false tracks/3/enabled = true tracks/3/path = NodePath("TipRoot/TipSprite:animation") tracks/3/interp = 1 tracks/3/loop_wrap = true tracks/3/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 1, "values": [&"default"] } tracks/4/type = "value" tracks/4/imported = false tracks/4/enabled = true tracks/4/path = NodePath("TipRoot/TipSprite:position") tracks/4/interp = 1 tracks/4/loop_wrap = true tracks/4/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 0, "values": [Vector2(0, -22)] } [sub_resource type="Animation" id="Animation_nb4pe"] resource_name = "astonished" length = 0.6 step = 0.05 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("AnimatedSprite:scale") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0, 0.05, 0.15, 0.25, 0.35, 0.45), "transitions": PackedFloat32Array(1, 1, 1, 1, 1, 1), "update": 0, "values": [Vector2(1, 1), Vector2(1.2, 0.8), Vector2(0.8, 1.2), Vector2(1.1, 0.9), Vector2(0.9, 1.1), Vector2(1, 1)] } tracks/1/type = "value" tracks/1/imported = false tracks/1/enabled = true tracks/1/path = NodePath("TipRoot/TipSprite:modulate") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/keys = { "times": PackedFloat32Array(0, 0.1, 0.5, 0.6), "transitions": PackedFloat32Array(1, 1, 1, 1), "update": 0, "values": [Color(1, 1, 1, 0), Color(1, 1, 1, 1), Color(1, 1, 1, 1), Color(1, 1, 1, 0)] } tracks/2/type = "value" tracks/2/imported = false tracks/2/enabled = true tracks/2/path = NodePath("TipRoot/TipSprite:visible") tracks/2/interp = 1 tracks/2/loop_wrap = true tracks/2/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 1, "values": [true] } tracks/3/type = "value" tracks/3/imported = false tracks/3/enabled = true tracks/3/path = NodePath("TipRoot/TipSprite:animation") tracks/3/interp = 1 tracks/3/loop_wrap = true tracks/3/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 1, "values": [&"astonished"] } tracks/4/type = "value" tracks/4/imported = false tracks/4/enabled = true tracks/4/path = NodePath("TipRoot/TipSprite:position") tracks/4/interp = 1 tracks/4/loop_wrap = true tracks/4/keys = { "times": PackedFloat32Array(0, 0.15, 0.45, 0.6), "transitions": PackedFloat32Array(1, 1, 1, 1), "update": 0, "values": [Vector2(0, -20), Vector2(0, -25), Vector2(0, -25), Vector2(0, -30)] } [sub_resource type="Animation" id="Animation_5mflw"] resource_name = "notify" length = 0.6 step = 0.05 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("TipRoot/TipSprite:animation") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 1, "values": [&"notify"] } tracks/1/type = "value" tracks/1/imported = false tracks/1/enabled = true tracks/1/path = NodePath("TipRoot/TipSprite:modulate") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/keys = { "times": PackedFloat32Array(0, 0.1, 0.5, 0.6), "transitions": PackedFloat32Array(1, 1, 1, 1), "update": 0, "values": [Color(1, 1, 1, 0), Color(1, 1, 1, 1), Color(1, 1, 1, 1), Color(1, 1, 1, 0)] } tracks/2/type = "value" tracks/2/imported = false tracks/2/enabled = true tracks/2/path = NodePath("TipRoot/TipSprite:visible") tracks/2/interp = 1 tracks/2/loop_wrap = true tracks/2/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 1, "values": [true] } [sub_resource type="Animation" id="Animation_usfrh"] resource_name = "query" length = 0.45 step = 0.05 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("AnimatedSprite:scale") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0, 0.05, 0.15, 0.25, 0.35, 0.45), "transitions": PackedFloat32Array(1, 1, 1, 1, 1, 1), "update": 0, "values": [Vector2(1, 1), Vector2(1.2, 0.8), Vector2(0.8, 1.2), Vector2(1.1, 0.9), Vector2(0.9, 1.1), Vector2(1, 1)] } tracks/1/type = "value" tracks/1/imported = false tracks/1/enabled = true tracks/1/path = NodePath("TipRoot/TipSprite:visible") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 1, "values": [true] } tracks/2/type = "value" tracks/2/imported = false tracks/2/enabled = true tracks/2/path = NodePath("TipRoot/TipSprite:modulate") tracks/2/interp = 1 tracks/2/loop_wrap = true tracks/2/keys = { "times": PackedFloat32Array(0, 0.1), "transitions": PackedFloat32Array(1, 1), "update": 0, "values": [Color(1, 1, 1, 0), Color(1, 1, 1, 1)] } tracks/3/type = "value" tracks/3/imported = false tracks/3/enabled = true tracks/3/path = NodePath("TipRoot/TipSprite:position") tracks/3/interp = 1 tracks/3/loop_wrap = true tracks/3/keys = { "times": PackedFloat32Array(0, 0.1), "transitions": PackedFloat32Array(1, 1), "update": 0, "values": [Vector2(0, -20), Vector2(0, -25)] } tracks/4/type = "value" tracks/4/imported = false tracks/4/enabled = true tracks/4/path = NodePath("TipRoot/TipSprite:animation") tracks/4/interp = 1 tracks/4/loop_wrap = true tracks/4/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 1, "values": [&"query"] } [sub_resource type="AnimationLibrary" id="AnimationLibrary_ur1ug"] _data = { "RESET": SubResource("Animation_0l5k0"), "astonished": SubResource("Animation_nb4pe"), "notify": SubResource("Animation_5mflw"), "query": SubResource("Animation_usfrh") } [node name="Enemy0001" node_paths=PackedStringArray("ViewRay", "NavigationAgent2D", "NavigationPoint", "FirePoint", "HurtArea", "HurtCollision", "InteractiveArea", "InteractiveCollision", "TipRoot", "TipSprite", "AnimationPlayer", "MountPoint", "BackMountPoint", "MeleeAttackArea", "MeleeAttackCollision", "ShadowSprite", "AnimatedSprite", "Collision") instance=ExtResource("1_2vqwe")] script = ExtResource("2_0pcq3") ViewRay = NodePath("ViewRay") NavigationAgent2D = NodePath("NavigationPoint/NavigationAgent2D") NavigationPoint = NodePath("NavigationPoint") FirePoint = NodePath("FirePoint") HurtArea = NodePath("HurtArea") HurtCollision = NodePath("HurtArea/HurtCollision") InteractiveArea = NodePath("InteractiveArea") InteractiveCollision = NodePath("InteractiveArea/InteractiveCollision") TipRoot = NodePath("TipRoot") TipSprite = NodePath("TipRoot/TipSprite") AnimationPlayer = NodePath("AnimationPlayer") MountPoint = NodePath("MountPoint") BackMountPoint = NodePath("BackMountPoint") MeleeAttackArea = NodePath("MountPoint/MeleeAttackArea") MeleeAttackCollision = NodePath("MountPoint/MeleeAttackArea/MeleeAttackCollision") ShadowSprite = NodePath("ShadowSprite") AnimatedSprite = NodePath("AnimatedSprite") Collision = NodePath("Collision") [node name="ShadowSprite" parent="." index="0"] material = SubResource("ShaderMaterial_f7y56") [node name="AnimatedSprite" parent="." index="2"] material = SubResource("ShaderMaterial_2kup1") sprite_frames = ExtResource("4_qv8w5") [node name="HurtCollision" parent="HurtArea" index="0"] shape = SubResource("RectangleShape2D_rkrey") [node name="FirePoint" parent="." index="8"] position = Vector2(2, -9) [node name="AnimationPlayer" parent="." index="11"] libraries = { "": SubResource("AnimationLibrary_ur1ug") }