[gd_scene load_steps=3 format=2] [ext_resource path="res://resource/effects/Hit.tres" type="SpriteFrames" id=1] [ext_resource path="res://src/game/effect/Hit.cs" type="Script" id=6] [node name="Hit" type="AnimatedSprite"] z_index = 5 frames = ExtResource( 1 ) animation = "Hit" offset = Vector2( 1, 11 ) script = ExtResource( 6 ) [connection signal="animation_finished" from="." to="." method="_on_Hit_animation_finished"]