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DungeonShooting / DungeonShooting_Godot / src / framework / map / DoorConnectArea.cs
@小李xl 小李xl on 16 Feb 2023 276 bytes 小修改

using Godot;

[Tool]
public partial class DoorConnectArea : Node2D
{
    public override void _Process(double delta)
    {
        //QueueRedraw();
    }

    public override void _Draw()
    {
        //DrawLine(Vector2.Zero, GetLocalMousePosition(), Colors.Red);
    }
}