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DungeonShooting / DungeonShooting_Godot / src / framework / generate / RoomDoor.cs
@小李xl 小李xl on 5 Jan 2023 436 bytes 房间连接, 拐角, 开发中...
  1.  
  2. using Godot;
  3.  
  4. /// <summary>
  5. /// 房间的门
  6. /// </summary>
  7. public class RoomDoor
  8. {
  9. /// <summary>
  10. /// 所在墙面方向
  11. /// </summary>
  12. public DoorDirection Direction;
  13. /// <summary>
  14. /// 连接的房间
  15. /// </summary>
  16. public RoomInfo ConnectRoom;
  17.  
  18. /// <summary>
  19. /// 原点坐标
  20. /// </summary>
  21. public Vector2 OriginPosition;
  22.  
  23. public bool HasFocus;
  24.  
  25. public Vector2 Focus;
  26. }