/// <summary> /// 物体材质 /// </summary> public class ActivityMaterial { /// <summary> /// 摩擦力 /// </summary> public float Friction { get; set; } = 100; /// <summary> /// 落地之后是否回弹 /// </summary> public bool Bounce { get; set; } = true; /// <summary> /// 物体下坠回弹的强度 /// </summary> public float BounceStrength { get; set; } = 0.5f; /// <summary> /// 物体下坠回弹后的运动速度衰减量 /// </summary> public float BounceSpeed { get; set; } = 0.75f; /// <summary> /// 物体下坠回弹后的旋转速度衰减量 /// </summary> public float BounceRotationSpeed { get; set; } = 0.5f; }