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DungeonShooting / DungeonShooting_Godot / src / game / ui / encyclopedia / Encyclopedia.cs
@小李xl 小李xl on 11 Mar 2024 22 KB 制作图鉴
  1. namespace UI.Encyclopedia;
  2.  
  3. /// <summary>
  4. /// Ui代码, 该类是根据ui场景自动生成的, 请不要手动编辑该类, 以免造成代码丢失
  5. /// </summary>
  6. public abstract partial class Encyclopedia : UiBase
  7. {
  8. /// <summary>
  9. /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.ColorRect"/>, 节点路径: Encyclopedia.ColorRect
  10. /// </summary>
  11. public ColorRect L_ColorRect
  12. {
  13. get
  14. {
  15. if (_L_ColorRect == null) _L_ColorRect = new ColorRect((EncyclopediaPanel)this, GetNode<Godot.ColorRect>("ColorRect"));
  16. return _L_ColorRect;
  17. }
  18. }
  19. private ColorRect _L_ColorRect;
  20.  
  21. /// <summary>
  22. /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.NinePatchRect"/>, 节点路径: Encyclopedia.NinePatchRect
  23. /// </summary>
  24. public NinePatchRect L_NinePatchRect
  25. {
  26. get
  27. {
  28. if (_L_NinePatchRect == null) _L_NinePatchRect = new NinePatchRect((EncyclopediaPanel)this, GetNode<Godot.NinePatchRect>("NinePatchRect"));
  29. return _L_NinePatchRect;
  30. }
  31. }
  32. private NinePatchRect _L_NinePatchRect;
  33.  
  34. /// <summary>
  35. /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.Sprite2D"/>, 节点路径: Encyclopedia.Gui
  36. /// </summary>
  37. public Gui L_Gui
  38. {
  39. get
  40. {
  41. if (_L_Gui == null) _L_Gui = new Gui((EncyclopediaPanel)this, GetNode<Godot.Sprite2D>("Gui"));
  42. return _L_Gui;
  43. }
  44. }
  45. private Gui _L_Gui;
  46.  
  47.  
  48. public Encyclopedia() : base(nameof(Encyclopedia))
  49. {
  50. }
  51.  
  52. public sealed override void OnInitNestedUi()
  53. {
  54.  
  55. }
  56.  
  57. /// <summary>
  58. /// 类型: <see cref="Godot.ColorRect"/>, 路径: Encyclopedia.ColorRect
  59. /// </summary>
  60. public class ColorRect : UiNode<EncyclopediaPanel, Godot.ColorRect, ColorRect>
  61. {
  62. public ColorRect(EncyclopediaPanel uiPanel, Godot.ColorRect node) : base(uiPanel, node) { }
  63. public override ColorRect Clone() => new (UiPanel, (Godot.ColorRect)Instance.Duplicate());
  64. }
  65.  
  66. /// <summary>
  67. /// 类型: <see cref="Godot.Label"/>, 路径: Encyclopedia.NinePatchRect.TextureRect.Label
  68. /// </summary>
  69. public class Label : UiNode<EncyclopediaPanel, Godot.Label, Label>
  70. {
  71. public Label(EncyclopediaPanel uiPanel, Godot.Label node) : base(uiPanel, node) { }
  72. public override Label Clone() => new (UiPanel, (Godot.Label)Instance.Duplicate());
  73. }
  74.  
  75. /// <summary>
  76. /// 类型: <see cref="Godot.TextureRect"/>, 路径: Encyclopedia.NinePatchRect.TextureRect
  77. /// </summary>
  78. public class TextureRect : UiNode<EncyclopediaPanel, Godot.TextureRect, TextureRect>
  79. {
  80. /// <summary>
  81. /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.Label"/>, 节点路径: Encyclopedia.NinePatchRect.Label
  82. /// </summary>
  83. public Label L_Label
  84. {
  85. get
  86. {
  87. if (_L_Label == null) _L_Label = new Label(UiPanel, Instance.GetNode<Godot.Label>("Label"));
  88. return _L_Label;
  89. }
  90. }
  91. private Label _L_Label;
  92.  
  93. public TextureRect(EncyclopediaPanel uiPanel, Godot.TextureRect node) : base(uiPanel, node) { }
  94. public override TextureRect Clone() => new (UiPanel, (Godot.TextureRect)Instance.Duplicate());
  95. }
  96.  
  97. /// <summary>
  98. /// 类型: <see cref="Godot.NinePatchRect"/>, 路径: Encyclopedia.NinePatchRect.MarginContainer.HBoxContainer.VBoxContainer2.NinePatchRect.ScrollContainer.ObjectButton.Bg
  99. /// </summary>
  100. public class Bg : UiNode<EncyclopediaPanel, Godot.NinePatchRect, Bg>
  101. {
  102. public Bg(EncyclopediaPanel uiPanel, Godot.NinePatchRect node) : base(uiPanel, node) { }
  103. public override Bg Clone() => new (UiPanel, (Godot.NinePatchRect)Instance.Duplicate());
  104. }
  105.  
  106. /// <summary>
  107. /// 类型: <see cref="Godot.TextureRect"/>, 路径: Encyclopedia.NinePatchRect.MarginContainer.HBoxContainer.VBoxContainer2.NinePatchRect.ScrollContainer.ObjectButton.PreviewImage
  108. /// </summary>
  109. public class PreviewImage : UiNode<EncyclopediaPanel, Godot.TextureRect, PreviewImage>
  110. {
  111. public PreviewImage(EncyclopediaPanel uiPanel, Godot.TextureRect node) : base(uiPanel, node) { }
  112. public override PreviewImage Clone() => new (UiPanel, (Godot.TextureRect)Instance.Duplicate());
  113. }
  114.  
  115. /// <summary>
  116. /// 类型: <see cref="Godot.NinePatchRect"/>, 路径: Encyclopedia.NinePatchRect.MarginContainer.HBoxContainer.VBoxContainer2.NinePatchRect.ScrollContainer.ObjectButton.Select
  117. /// </summary>
  118. public class Select : UiNode<EncyclopediaPanel, Godot.NinePatchRect, Select>
  119. {
  120. public Select(EncyclopediaPanel uiPanel, Godot.NinePatchRect node) : base(uiPanel, node) { }
  121. public override Select Clone() => new (UiPanel, (Godot.NinePatchRect)Instance.Duplicate());
  122. }
  123.  
  124. /// <summary>
  125. /// 类型: <see cref="Godot.TextureButton"/>, 路径: Encyclopedia.NinePatchRect.MarginContainer.HBoxContainer.VBoxContainer2.NinePatchRect.ScrollContainer.ObjectButton
  126. /// </summary>
  127. public class ObjectButton : UiNode<EncyclopediaPanel, Godot.TextureButton, ObjectButton>
  128. {
  129. /// <summary>
  130. /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.NinePatchRect"/>, 节点路径: Encyclopedia.NinePatchRect.MarginContainer.HBoxContainer.VBoxContainer2.NinePatchRect.ScrollContainer.Bg
  131. /// </summary>
  132. public Bg L_Bg
  133. {
  134. get
  135. {
  136. if (_L_Bg == null) _L_Bg = new Bg(UiPanel, Instance.GetNode<Godot.NinePatchRect>("Bg"));
  137. return _L_Bg;
  138. }
  139. }
  140. private Bg _L_Bg;
  141.  
  142. /// <summary>
  143. /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.TextureRect"/>, 节点路径: Encyclopedia.NinePatchRect.MarginContainer.HBoxContainer.VBoxContainer2.NinePatchRect.ScrollContainer.PreviewImage
  144. /// </summary>
  145. public PreviewImage L_PreviewImage
  146. {
  147. get
  148. {
  149. if (_L_PreviewImage == null) _L_PreviewImage = new PreviewImage(UiPanel, Instance.GetNode<Godot.TextureRect>("PreviewImage"));
  150. return _L_PreviewImage;
  151. }
  152. }
  153. private PreviewImage _L_PreviewImage;
  154.  
  155. /// <summary>
  156. /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.NinePatchRect"/>, 节点路径: Encyclopedia.NinePatchRect.MarginContainer.HBoxContainer.VBoxContainer2.NinePatchRect.ScrollContainer.Select
  157. /// </summary>
  158. public Select L_Select
  159. {
  160. get
  161. {
  162. if (_L_Select == null) _L_Select = new Select(UiPanel, Instance.GetNode<Godot.NinePatchRect>("Select"));
  163. return _L_Select;
  164. }
  165. }
  166. private Select _L_Select;
  167.  
  168. public ObjectButton(EncyclopediaPanel uiPanel, Godot.TextureButton node) : base(uiPanel, node) { }
  169. public override ObjectButton Clone() => new (UiPanel, (Godot.TextureButton)Instance.Duplicate());
  170. }
  171.  
  172. /// <summary>
  173. /// 类型: <see cref="Godot.ScrollContainer"/>, 路径: Encyclopedia.NinePatchRect.MarginContainer.HBoxContainer.VBoxContainer2.NinePatchRect.ScrollContainer
  174. /// </summary>
  175. public class ScrollContainer : UiNode<EncyclopediaPanel, Godot.ScrollContainer, ScrollContainer>
  176. {
  177. /// <summary>
  178. /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.TextureButton"/>, 节点路径: Encyclopedia.NinePatchRect.MarginContainer.HBoxContainer.VBoxContainer2.NinePatchRect.ObjectButton
  179. /// </summary>
  180. public ObjectButton L_ObjectButton
  181. {
  182. get
  183. {
  184. if (_L_ObjectButton == null) _L_ObjectButton = new ObjectButton(UiPanel, Instance.GetNode<Godot.TextureButton>("ObjectButton"));
  185. return _L_ObjectButton;
  186. }
  187. }
  188. private ObjectButton _L_ObjectButton;
  189.  
  190. public ScrollContainer(EncyclopediaPanel uiPanel, Godot.ScrollContainer node) : base(uiPanel, node) { }
  191. public override ScrollContainer Clone() => new (UiPanel, (Godot.ScrollContainer)Instance.Duplicate());
  192. }
  193.  
  194. /// <summary>
  195. /// 类型: <see cref="Godot.NinePatchRect"/>, 路径: Encyclopedia.NinePatchRect.MarginContainer.HBoxContainer.VBoxContainer2.NinePatchRect
  196. /// </summary>
  197. public class NinePatchRect_1 : UiNode<EncyclopediaPanel, Godot.NinePatchRect, NinePatchRect_1>
  198. {
  199. /// <summary>
  200. /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.ScrollContainer"/>, 节点路径: Encyclopedia.NinePatchRect.MarginContainer.HBoxContainer.VBoxContainer2.ScrollContainer
  201. /// </summary>
  202. public ScrollContainer L_ScrollContainer
  203. {
  204. get
  205. {
  206. if (_L_ScrollContainer == null) _L_ScrollContainer = new ScrollContainer(UiPanel, Instance.GetNode<Godot.ScrollContainer>("ScrollContainer"));
  207. return _L_ScrollContainer;
  208. }
  209. }
  210. private ScrollContainer _L_ScrollContainer;
  211.  
  212. public NinePatchRect_1(EncyclopediaPanel uiPanel, Godot.NinePatchRect node) : base(uiPanel, node) { }
  213. public override NinePatchRect_1 Clone() => new (UiPanel, (Godot.NinePatchRect)Instance.Duplicate());
  214. }
  215.  
  216. /// <summary>
  217. /// 类型: <see cref="Godot.VBoxContainer"/>, 路径: Encyclopedia.NinePatchRect.MarginContainer.HBoxContainer.VBoxContainer2
  218. /// </summary>
  219. public class VBoxContainer2 : UiNode<EncyclopediaPanel, Godot.VBoxContainer, VBoxContainer2>
  220. {
  221. /// <summary>
  222. /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.NinePatchRect"/>, 节点路径: Encyclopedia.NinePatchRect.MarginContainer.HBoxContainer.NinePatchRect
  223. /// </summary>
  224. public NinePatchRect_1 L_NinePatchRect
  225. {
  226. get
  227. {
  228. if (_L_NinePatchRect == null) _L_NinePatchRect = new NinePatchRect_1(UiPanel, Instance.GetNode<Godot.NinePatchRect>("NinePatchRect"));
  229. return _L_NinePatchRect;
  230. }
  231. }
  232. private NinePatchRect_1 _L_NinePatchRect;
  233.  
  234. public VBoxContainer2(EncyclopediaPanel uiPanel, Godot.VBoxContainer node) : base(uiPanel, node) { }
  235. public override VBoxContainer2 Clone() => new (UiPanel, (Godot.VBoxContainer)Instance.Duplicate());
  236. }
  237.  
  238. /// <summary>
  239. /// 类型: <see cref="Godot.TextureRect"/>, 路径: Encyclopedia.NinePatchRect.MarginContainer.HBoxContainer.VBoxContainer3.NinePatchRect.VBoxContainer.TextureRect
  240. /// </summary>
  241. public class TextureRect_1 : UiNode<EncyclopediaPanel, Godot.TextureRect, TextureRect_1>
  242. {
  243. public TextureRect_1(EncyclopediaPanel uiPanel, Godot.TextureRect node) : base(uiPanel, node) { }
  244. public override TextureRect_1 Clone() => new (UiPanel, (Godot.TextureRect)Instance.Duplicate());
  245. }
  246.  
  247. /// <summary>
  248. /// 类型: <see cref="Godot.VBoxContainer"/>, 路径: Encyclopedia.NinePatchRect.MarginContainer.HBoxContainer.VBoxContainer3.NinePatchRect.VBoxContainer
  249. /// </summary>
  250. public class VBoxContainer : UiNode<EncyclopediaPanel, Godot.VBoxContainer, VBoxContainer>
  251. {
  252. /// <summary>
  253. /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.TextureRect"/>, 节点路径: Encyclopedia.NinePatchRect.MarginContainer.HBoxContainer.VBoxContainer3.NinePatchRect.TextureRect
  254. /// </summary>
  255. public TextureRect_1 L_TextureRect
  256. {
  257. get
  258. {
  259. if (_L_TextureRect == null) _L_TextureRect = new TextureRect_1(UiPanel, Instance.GetNode<Godot.TextureRect>("TextureRect"));
  260. return _L_TextureRect;
  261. }
  262. }
  263. private TextureRect_1 _L_TextureRect;
  264.  
  265. public VBoxContainer(EncyclopediaPanel uiPanel, Godot.VBoxContainer node) : base(uiPanel, node) { }
  266. public override VBoxContainer Clone() => new (UiPanel, (Godot.VBoxContainer)Instance.Duplicate());
  267. }
  268.  
  269. /// <summary>
  270. /// 类型: <see cref="Godot.NinePatchRect"/>, 路径: Encyclopedia.NinePatchRect.MarginContainer.HBoxContainer.VBoxContainer3.NinePatchRect
  271. /// </summary>
  272. public class NinePatchRect_2 : UiNode<EncyclopediaPanel, Godot.NinePatchRect, NinePatchRect_2>
  273. {
  274. /// <summary>
  275. /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.VBoxContainer"/>, 节点路径: Encyclopedia.NinePatchRect.MarginContainer.HBoxContainer.VBoxContainer3.VBoxContainer
  276. /// </summary>
  277. public VBoxContainer L_VBoxContainer
  278. {
  279. get
  280. {
  281. if (_L_VBoxContainer == null) _L_VBoxContainer = new VBoxContainer(UiPanel, Instance.GetNode<Godot.VBoxContainer>("VBoxContainer"));
  282. return _L_VBoxContainer;
  283. }
  284. }
  285. private VBoxContainer _L_VBoxContainer;
  286.  
  287. public NinePatchRect_2(EncyclopediaPanel uiPanel, Godot.NinePatchRect node) : base(uiPanel, node) { }
  288. public override NinePatchRect_2 Clone() => new (UiPanel, (Godot.NinePatchRect)Instance.Duplicate());
  289. }
  290.  
  291. /// <summary>
  292. /// 类型: <see cref="Godot.VBoxContainer"/>, 路径: Encyclopedia.NinePatchRect.MarginContainer.HBoxContainer.VBoxContainer3
  293. /// </summary>
  294. public class VBoxContainer3 : UiNode<EncyclopediaPanel, Godot.VBoxContainer, VBoxContainer3>
  295. {
  296. /// <summary>
  297. /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.NinePatchRect"/>, 节点路径: Encyclopedia.NinePatchRect.MarginContainer.HBoxContainer.NinePatchRect
  298. /// </summary>
  299. public NinePatchRect_2 L_NinePatchRect
  300. {
  301. get
  302. {
  303. if (_L_NinePatchRect == null) _L_NinePatchRect = new NinePatchRect_2(UiPanel, Instance.GetNode<Godot.NinePatchRect>("NinePatchRect"));
  304. return _L_NinePatchRect;
  305. }
  306. }
  307. private NinePatchRect_2 _L_NinePatchRect;
  308.  
  309. public VBoxContainer3(EncyclopediaPanel uiPanel, Godot.VBoxContainer node) : base(uiPanel, node) { }
  310. public override VBoxContainer3 Clone() => new (UiPanel, (Godot.VBoxContainer)Instance.Duplicate());
  311. }
  312.  
  313. /// <summary>
  314. /// 类型: <see cref="Godot.HBoxContainer"/>, 路径: Encyclopedia.NinePatchRect.MarginContainer.HBoxContainer
  315. /// </summary>
  316. public class HBoxContainer : UiNode<EncyclopediaPanel, Godot.HBoxContainer, HBoxContainer>
  317. {
  318. /// <summary>
  319. /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.VBoxContainer"/>, 节点路径: Encyclopedia.NinePatchRect.MarginContainer.VBoxContainer2
  320. /// </summary>
  321. public VBoxContainer2 L_VBoxContainer2
  322. {
  323. get
  324. {
  325. if (_L_VBoxContainer2 == null) _L_VBoxContainer2 = new VBoxContainer2(UiPanel, Instance.GetNode<Godot.VBoxContainer>("VBoxContainer2"));
  326. return _L_VBoxContainer2;
  327. }
  328. }
  329. private VBoxContainer2 _L_VBoxContainer2;
  330.  
  331. /// <summary>
  332. /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.VBoxContainer"/>, 节点路径: Encyclopedia.NinePatchRect.MarginContainer.VBoxContainer3
  333. /// </summary>
  334. public VBoxContainer3 L_VBoxContainer3
  335. {
  336. get
  337. {
  338. if (_L_VBoxContainer3 == null) _L_VBoxContainer3 = new VBoxContainer3(UiPanel, Instance.GetNode<Godot.VBoxContainer>("VBoxContainer3"));
  339. return _L_VBoxContainer3;
  340. }
  341. }
  342. private VBoxContainer3 _L_VBoxContainer3;
  343.  
  344. public HBoxContainer(EncyclopediaPanel uiPanel, Godot.HBoxContainer node) : base(uiPanel, node) { }
  345. public override HBoxContainer Clone() => new (UiPanel, (Godot.HBoxContainer)Instance.Duplicate());
  346. }
  347.  
  348. /// <summary>
  349. /// 类型: <see cref="Godot.MarginContainer"/>, 路径: Encyclopedia.NinePatchRect.MarginContainer
  350. /// </summary>
  351. public class MarginContainer : UiNode<EncyclopediaPanel, Godot.MarginContainer, MarginContainer>
  352. {
  353. /// <summary>
  354. /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.HBoxContainer"/>, 节点路径: Encyclopedia.NinePatchRect.HBoxContainer
  355. /// </summary>
  356. public HBoxContainer L_HBoxContainer
  357. {
  358. get
  359. {
  360. if (_L_HBoxContainer == null) _L_HBoxContainer = new HBoxContainer(UiPanel, Instance.GetNode<Godot.HBoxContainer>("HBoxContainer"));
  361. return _L_HBoxContainer;
  362. }
  363. }
  364. private HBoxContainer _L_HBoxContainer;
  365.  
  366. public MarginContainer(EncyclopediaPanel uiPanel, Godot.MarginContainer node) : base(uiPanel, node) { }
  367. public override MarginContainer Clone() => new (UiPanel, (Godot.MarginContainer)Instance.Duplicate());
  368. }
  369.  
  370. /// <summary>
  371. /// 类型: <see cref="Godot.NinePatchRect"/>, 路径: Encyclopedia.NinePatchRect
  372. /// </summary>
  373. public class NinePatchRect : UiNode<EncyclopediaPanel, Godot.NinePatchRect, NinePatchRect>
  374. {
  375. /// <summary>
  376. /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.TextureRect"/>, 节点路径: Encyclopedia.TextureRect
  377. /// </summary>
  378. public TextureRect L_TextureRect
  379. {
  380. get
  381. {
  382. if (_L_TextureRect == null) _L_TextureRect = new TextureRect(UiPanel, Instance.GetNode<Godot.TextureRect>("TextureRect"));
  383. return _L_TextureRect;
  384. }
  385. }
  386. private TextureRect _L_TextureRect;
  387.  
  388. /// <summary>
  389. /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.MarginContainer"/>, 节点路径: Encyclopedia.MarginContainer
  390. /// </summary>
  391. public MarginContainer L_MarginContainer
  392. {
  393. get
  394. {
  395. if (_L_MarginContainer == null) _L_MarginContainer = new MarginContainer(UiPanel, Instance.GetNode<Godot.MarginContainer>("MarginContainer"));
  396. return _L_MarginContainer;
  397. }
  398. }
  399. private MarginContainer _L_MarginContainer;
  400.  
  401. public NinePatchRect(EncyclopediaPanel uiPanel, Godot.NinePatchRect node) : base(uiPanel, node) { }
  402. public override NinePatchRect Clone() => new (UiPanel, (Godot.NinePatchRect)Instance.Duplicate());
  403. }
  404.  
  405. /// <summary>
  406. /// 类型: <see cref="Godot.Sprite2D"/>, 路径: Encyclopedia.Gui
  407. /// </summary>
  408. public class Gui : UiNode<EncyclopediaPanel, Godot.Sprite2D, Gui>
  409. {
  410. public Gui(EncyclopediaPanel uiPanel, Godot.Sprite2D node) : base(uiPanel, node) { }
  411. public override Gui Clone() => new (UiPanel, (Godot.Sprite2D)Instance.Duplicate());
  412. }
  413.  
  414.  
  415. /// <summary>
  416. /// 场景中唯一名称的节点, 节点类型: <see cref="Godot.ColorRect"/>, 节点路径: Encyclopedia.ColorRect
  417. /// </summary>
  418. public ColorRect S_ColorRect => L_ColorRect;
  419.  
  420. /// <summary>
  421. /// 场景中唯一名称的节点, 节点类型: <see cref="Godot.Label"/>, 节点路径: Encyclopedia.NinePatchRect.TextureRect.Label
  422. /// </summary>
  423. public Label S_Label => L_NinePatchRect.L_TextureRect.L_Label;
  424.  
  425. /// <summary>
  426. /// 场景中唯一名称的节点, 节点类型: <see cref="Godot.NinePatchRect"/>, 节点路径: Encyclopedia.NinePatchRect.MarginContainer.HBoxContainer.VBoxContainer2.NinePatchRect.ScrollContainer.ObjectButton.Bg
  427. /// </summary>
  428. public Bg S_Bg => L_NinePatchRect.L_MarginContainer.L_HBoxContainer.L_VBoxContainer2.L_NinePatchRect.L_ScrollContainer.L_ObjectButton.L_Bg;
  429.  
  430. /// <summary>
  431. /// 场景中唯一名称的节点, 节点类型: <see cref="Godot.TextureRect"/>, 节点路径: Encyclopedia.NinePatchRect.MarginContainer.HBoxContainer.VBoxContainer2.NinePatchRect.ScrollContainer.ObjectButton.PreviewImage
  432. /// </summary>
  433. public PreviewImage S_PreviewImage => L_NinePatchRect.L_MarginContainer.L_HBoxContainer.L_VBoxContainer2.L_NinePatchRect.L_ScrollContainer.L_ObjectButton.L_PreviewImage;
  434.  
  435. /// <summary>
  436. /// 场景中唯一名称的节点, 节点类型: <see cref="Godot.NinePatchRect"/>, 节点路径: Encyclopedia.NinePatchRect.MarginContainer.HBoxContainer.VBoxContainer2.NinePatchRect.ScrollContainer.ObjectButton.Select
  437. /// </summary>
  438. public Select S_Select => L_NinePatchRect.L_MarginContainer.L_HBoxContainer.L_VBoxContainer2.L_NinePatchRect.L_ScrollContainer.L_ObjectButton.L_Select;
  439.  
  440. /// <summary>
  441. /// 场景中唯一名称的节点, 节点类型: <see cref="Godot.TextureButton"/>, 节点路径: Encyclopedia.NinePatchRect.MarginContainer.HBoxContainer.VBoxContainer2.NinePatchRect.ScrollContainer.ObjectButton
  442. /// </summary>
  443. public ObjectButton S_ObjectButton => L_NinePatchRect.L_MarginContainer.L_HBoxContainer.L_VBoxContainer2.L_NinePatchRect.L_ScrollContainer.L_ObjectButton;
  444.  
  445. /// <summary>
  446. /// 场景中唯一名称的节点, 节点类型: <see cref="Godot.ScrollContainer"/>, 节点路径: Encyclopedia.NinePatchRect.MarginContainer.HBoxContainer.VBoxContainer2.NinePatchRect.ScrollContainer
  447. /// </summary>
  448. public ScrollContainer S_ScrollContainer => L_NinePatchRect.L_MarginContainer.L_HBoxContainer.L_VBoxContainer2.L_NinePatchRect.L_ScrollContainer;
  449.  
  450. /// <summary>
  451. /// 场景中唯一名称的节点, 节点类型: <see cref="Godot.VBoxContainer"/>, 节点路径: Encyclopedia.NinePatchRect.MarginContainer.HBoxContainer.VBoxContainer2
  452. /// </summary>
  453. public VBoxContainer2 S_VBoxContainer2 => L_NinePatchRect.L_MarginContainer.L_HBoxContainer.L_VBoxContainer2;
  454.  
  455. /// <summary>
  456. /// 场景中唯一名称的节点, 节点类型: <see cref="Godot.VBoxContainer"/>, 节点路径: Encyclopedia.NinePatchRect.MarginContainer.HBoxContainer.VBoxContainer3.NinePatchRect.VBoxContainer
  457. /// </summary>
  458. public VBoxContainer S_VBoxContainer => L_NinePatchRect.L_MarginContainer.L_HBoxContainer.L_VBoxContainer3.L_NinePatchRect.L_VBoxContainer;
  459.  
  460. /// <summary>
  461. /// 场景中唯一名称的节点, 节点类型: <see cref="Godot.VBoxContainer"/>, 节点路径: Encyclopedia.NinePatchRect.MarginContainer.HBoxContainer.VBoxContainer3
  462. /// </summary>
  463. public VBoxContainer3 S_VBoxContainer3 => L_NinePatchRect.L_MarginContainer.L_HBoxContainer.L_VBoxContainer3;
  464.  
  465. /// <summary>
  466. /// 场景中唯一名称的节点, 节点类型: <see cref="Godot.HBoxContainer"/>, 节点路径: Encyclopedia.NinePatchRect.MarginContainer.HBoxContainer
  467. /// </summary>
  468. public HBoxContainer S_HBoxContainer => L_NinePatchRect.L_MarginContainer.L_HBoxContainer;
  469.  
  470. /// <summary>
  471. /// 场景中唯一名称的节点, 节点类型: <see cref="Godot.MarginContainer"/>, 节点路径: Encyclopedia.NinePatchRect.MarginContainer
  472. /// </summary>
  473. public MarginContainer S_MarginContainer => L_NinePatchRect.L_MarginContainer;
  474.  
  475. /// <summary>
  476. /// 场景中唯一名称的节点, 节点类型: <see cref="Godot.Sprite2D"/>, 节点路径: Encyclopedia.Gui
  477. /// </summary>
  478. public Gui S_Gui => L_Gui;
  479.  
  480. }