[gd_scene load_steps=3 format=3 uid="uid://crwmgbequhxf3"] [ext_resource type="Script" path="res://src/test/TestOptimizeSprite.cs" id="1_rwuav"] [ext_resource type="Texture2D" uid="uid://civvcowt2wklr" path="res://resource/sprite/weapon/weapon0001/Weapon0001.png" id="2_qvs0g"] [node name="TestOptimizeSprite" type="Node2D" node_paths=PackedStringArray("SubViewport", "ViewCamera")] script = ExtResource("1_rwuav") ImageList = Array[Texture2D]([ExtResource("2_qvs0g")]) SubViewport = NodePath("SubViewport") ViewCamera = NodePath("SubViewport/Camera2D") [node name="SubViewport" type="SubViewport" parent="."] transparent_bg = true canvas_item_default_texture_filter = 0 size = Vector2i(1024, 185) render_target_update_mode = 4 [node name="Camera2D" type="Camera2D" parent="SubViewport"] anchor_mode = 0