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DungeonShooting / DungeonShooting_Godot / src / game / manager / GameManager.cs
@小李xl 小李xl on 24 Aug 2022 379 bytes 架构调整
using Godot;

/// <summary>
/// 游戏主管理器, 自动加载
/// </summary>
public class GameManager : Node2D
{

    public static GameManager Instance { get; private set; }

    public GameManager()
    {
        GameManager.Instance = this;

        //扫描并注册当前程序集下的武器
        WeaponManager.RegisterWeaponFromAssembly(GetType().Assembly);
    }

}