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DungeonShooting / DungeonShooting_Godot / src / game / ui / mapEditorCreateMark / MapEditorCreateMarkPanel.cs
@小李xl 小李xl on 9 Aug 2023 392 bytes 抽出IUiNode接口
using Godot;

namespace UI.MapEditorCreateMark;

public partial class MapEditorCreateMarkPanel : MapEditorCreateMark
{

    public override void OnCreateUi()
    {
        S_AddMark.Instance.Pressed += OnAddMark;
    }

    public override void OnDestroyUi()
    {
        
    }

    private void OnAddMark()
    {
        EditorWindowManager.ShowSelectObject("选择物体", this);
    }
}