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DungeonShooting / DungeonShooting_Godot / resource / material / RingOfPower.tres
@小李xl 小李xl on 21 Mar 2024 470 bytes 测试特效
[gd_resource type="ShaderMaterial" load_steps=2 format=3 uid="uid://civgek3sgwh82"]

[ext_resource type="Shader" path="res://resource/shader/RingOfPower.gdshader" id="1_skd47"]

[resource]
shader = ExtResource("1_skd47")
shader_parameter/radius = 0.58
shader_parameter/thickness = 0.2
shader_parameter/color = Color(0.9, 0.4, 0.1, 1)
shader_parameter/brightness = 5.0
shader_parameter/angular_speed = 2.5
shader_parameter/radial_speed = 1.4
shader_parameter/alpha = 0.5