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DungeonShooting / DungeonShooting_Godot / src / framework / activity / ActivityObject_Init.cs
@小李xl 小李xl on 10 Apr 2024 16 KB 新的敌人
  1. using Config;
  2.  
  3. // 根据配置表注册物体, 该类是自动生成的, 请不要手动编辑!
  4. public partial class ActivityObject
  5. {
  6. /// <summary>
  7. /// 存放所有在表中注册的物体的id
  8. /// </summary>
  9. public static class Ids
  10. {
  11. /// <summary>
  12. /// 名称: 玩家 <br/>
  13. /// 简介: 玩家
  14. /// </summary>
  15. public const string Id_role0001 = "role0001";
  16. /// <summary>
  17. /// 名称: 敌人 <br/>
  18. /// 简介: 敌人
  19. /// </summary>
  20. public const string Id_enemy0001 = "enemy0001";
  21. /// <summary>
  22. /// 名称: 敌人2 <br/>
  23. /// 简介: 敌人2
  24. /// </summary>
  25. public const string Id_enemy0002 = "enemy0002";
  26. /// <summary>
  27. /// 名称: 敌人3 <br/>
  28. /// 简介: 敌人3
  29. /// </summary>
  30. public const string Id_enemy0003 = "enemy0003";
  31. /// <summary>
  32. /// 名称: 敌人4 <br/>
  33. /// 简介: 敌人3
  34. /// </summary>
  35. public const string Id_enemy0004 = "enemy0004";
  36. /// <summary>
  37. /// 名称: 敌人5 <br/>
  38. /// 简介: 敌人3
  39. /// </summary>
  40. public const string Id_enemy0005 = "enemy0005";
  41. /// <summary>
  42. /// 名称: 商店老板 <br/>
  43. /// 简介: 商店老板
  44. /// </summary>
  45. public const string Id_shopBoss0001 = "shopBoss0001";
  46. /// <summary>
  47. /// 名称: 步枪 <br/>
  48. /// 简介:
  49. /// </summary>
  50. public const string Id_weapon0001 = "weapon0001";
  51. /// <summary>
  52. /// 名称: 霰弹枪 <br/>
  53. /// 简介:
  54. /// </summary>
  55. public const string Id_weapon0002 = "weapon0002";
  56. /// <summary>
  57. /// 名称: 手枪 <br/>
  58. /// 简介:
  59. /// </summary>
  60. public const string Id_weapon0003 = "weapon0003";
  61. /// <summary>
  62. /// 名称: 刀 <br/>
  63. /// 简介:
  64. /// </summary>
  65. public const string Id_weapon0004 = "weapon0004";
  66. /// <summary>
  67. /// 名称: 狙击枪 <br/>
  68. /// 简介:
  69. /// </summary>
  70. public const string Id_weapon0005 = "weapon0005";
  71. /// <summary>
  72. /// 名称: 冲锋枪 <br/>
  73. /// 简介:
  74. /// </summary>
  75. public const string Id_weapon0006 = "weapon0006";
  76. /// <summary>
  77. /// 名称: 汤姆逊冲锋枪 <br/>
  78. /// 简介:
  79. /// </summary>
  80. public const string Id_weapon0007 = "weapon0007";
  81. /// <summary>
  82. /// 名称: 激光手枪 <br/>
  83. /// 简介:
  84. /// </summary>
  85. public const string Id_weapon0008 = "weapon0008";
  86. /// <summary>
  87. /// 名称: 榴弹发射器 <br/>
  88. /// 简介:
  89. /// </summary>
  90. public const string Id_weapon0009 = "weapon0009";
  91. /// <summary>
  92. /// 名称: M1型热能狙击枪 <br/>
  93. /// 简介:
  94. /// </summary>
  95. public const string Id_weapon0010 = "weapon0010";
  96. /// <summary>
  97. /// 名称: weapon0011 <br/>
  98. /// 简介:
  99. /// </summary>
  100. public const string Id_weapon0011 = "weapon0011";
  101. /// <summary>
  102. /// 名称: P90 <br/>
  103. /// 简介:
  104. /// </summary>
  105. public const string Id_weapon0013 = "weapon0013";
  106. /// <summary>
  107. /// 名称: 左轮 <br/>
  108. /// 简介:
  109. /// </summary>
  110. public const string Id_weapon0014 = "weapon0014";
  111. /// <summary>
  112. /// 名称: 木质短弓 <br/>
  113. /// 简介:
  114. /// </summary>
  115. public const string Id_weapon0016 = "weapon0016";
  116. /// <summary>
  117. /// 名称: <br/>
  118. /// 简介:
  119. /// </summary>
  120. public const string Id_bullet0001 = "bullet0001";
  121. /// <summary>
  122. /// 名称: <br/>
  123. /// 简介:
  124. /// </summary>
  125. public const string Id_bullet0002 = "bullet0002";
  126. /// <summary>
  127. /// 名称: <br/>
  128. /// 简介:
  129. /// </summary>
  130. public const string Id_bullet0003 = "bullet0003";
  131. /// <summary>
  132. /// 名称: 榴弹炮 <br/>
  133. /// 简介:
  134. /// </summary>
  135. public const string Id_bullet0004 = "bullet0004";
  136. /// <summary>
  137. /// 名称: 抛物线粘液子弹 <br/>
  138. /// 简介:
  139. /// </summary>
  140. public const string Id_bullet0005 = "bullet0005";
  141. /// <summary>
  142. /// 名称: 拖尾子弹 <br/>
  143. /// 简介:
  144. /// </summary>
  145. public const string Id_bullet0006 = "bullet0006";
  146. /// <summary>
  147. /// 名称: <br/>
  148. /// 简介:
  149. /// </summary>
  150. public const string Id_bullet0007 = "bullet0007";
  151. /// <summary>
  152. /// 名称: <br/>
  153. /// 简介:
  154. /// </summary>
  155. public const string Id_bullet0008 = "bullet0008";
  156. /// <summary>
  157. /// 名称: 弓箭 <br/>
  158. /// 简介:
  159. /// </summary>
  160. public const string Id_bullet0009 = "bullet0009";
  161. /// <summary>
  162. /// 名称: <br/>
  163. /// 简介:
  164. /// </summary>
  165. public const string Id_shell0001 = "shell0001";
  166. /// <summary>
  167. /// 名称: <br/>
  168. /// 简介:
  169. /// </summary>
  170. public const string Id_shell0002 = "shell0002";
  171. /// <summary>
  172. /// 名称: <br/>
  173. /// 简介:
  174. /// </summary>
  175. public const string Id_shell0003 = "shell0003";
  176. /// <summary>
  177. /// 名称: <br/>
  178. /// 简介:
  179. /// </summary>
  180. public const string Id_shell0004 = "shell0004";
  181. /// <summary>
  182. /// 名称: <br/>
  183. /// 简介: 敌人1死亡碎片
  184. /// </summary>
  185. public const string Id_enemy_dead0001 = "enemy_dead0001";
  186. /// <summary>
  187. /// 名称: <br/>
  188. /// 简介: 敌人2死亡
  189. /// </summary>
  190. public const string Id_enemy_dead0002 = "enemy_dead0002";
  191. /// <summary>
  192. /// 名称: 鞋子 <br/>
  193. /// 简介: 提高移动速度
  194. /// </summary>
  195. public const string Id_prop0001 = "prop0001";
  196. /// <summary>
  197. /// 名称: 心之容器 <br/>
  198. /// 简介: 提高血量上限
  199. /// </summary>
  200. public const string Id_prop0002 = "prop0002";
  201. /// <summary>
  202. /// 名称: 护盾 <br/>
  203. /// 简介: 可以抵挡子弹,随时间推移自动恢复
  204. /// </summary>
  205. public const string Id_prop0003 = "prop0003";
  206. /// <summary>
  207. /// 名称: 护盾计时器 <br/>
  208. /// 简介: 提高护盾恢复速度
  209. /// </summary>
  210. public const string Id_prop0004 = "prop0004";
  211. /// <summary>
  212. /// 名称: 杀伤弹 <br/>
  213. /// 简介: 提高子弹伤害
  214. /// </summary>
  215. public const string Id_prop0005 = "prop0005";
  216. /// <summary>
  217. /// 名称: 红宝石戒指 <br/>
  218. /// 简介: 受伤后延长无敌时间
  219. /// </summary>
  220. public const string Id_prop0006 = "prop0006";
  221. /// <summary>
  222. /// 名称: 备用护盾 <br/>
  223. /// 简介: 受伤时有一定概率抵消伤害
  224. /// </summary>
  225. public const string Id_prop0007 = "prop0007";
  226. /// <summary>
  227. /// 名称: 眼镜 <br/>
  228. /// 简介: 提高武器精准度
  229. /// </summary>
  230. public const string Id_prop0008 = "prop0008";
  231. /// <summary>
  232. /// 名称: 高速子弹 <br/>
  233. /// 简介: 提高子弹速度和射程
  234. /// </summary>
  235. public const string Id_prop0009 = "prop0009";
  236. /// <summary>
  237. /// 名称: 分裂子弹 <br/>
  238. /// 简介: 子弹数量翻倍, 但是精准度, 击退和伤害降低
  239. /// </summary>
  240. public const string Id_prop0010 = "prop0010";
  241. /// <summary>
  242. /// 名称: 弹射子弹 <br/>
  243. /// 简介: 子弹反弹次数+2
  244. /// </summary>
  245. public const string Id_prop0011 = "prop0011";
  246. /// <summary>
  247. /// 名称: 穿透子弹 <br/>
  248. /// 简介: 子弹穿透+1
  249. /// </summary>
  250. public const string Id_prop0012 = "prop0012";
  251. /// <summary>
  252. /// 名称: 武器背包 <br/>
  253. /// 简介: 武器容量+1
  254. /// </summary>
  255. public const string Id_prop0013 = "prop0013";
  256. /// <summary>
  257. /// 名称: 道具背包 <br/>
  258. /// 简介: 道具容量+1
  259. /// </summary>
  260. public const string Id_prop0014 = "prop0014";
  261. /// <summary>
  262. /// 名称: 医药箱 <br/>
  263. /// 简介: 使用后回复一颗红心
  264. /// </summary>
  265. public const string Id_prop5000 = "prop5000";
  266. /// <summary>
  267. /// 名称: 弹药箱 <br/>
  268. /// 简介: 使用后补充当前武器备用弹药
  269. /// </summary>
  270. public const string Id_prop5001 = "prop5001";
  271. /// <summary>
  272. /// 名称: 猪猪存钱罐 <br/>
  273. /// 简介: 拾起该道具后玩家捡到的所有金币将会被存入到存钱罐中, 使用该道具, 会摧毁存钱罐, 并返回双倍的金币
  274. /// </summary>
  275. public const string Id_prop5002 = "prop5002";
  276. /// <summary>
  277. /// 名称: 红外遥控器 <br/>
  278. /// 简介: 使用后会触发附近地上的武器开火
  279. /// </summary>
  280. public const string Id_prop5003 = "prop5003";
  281. /// <summary>
  282. /// 名称: 魔术棒 <br/>
  283. /// 简介: 随机选择房间内的一个手持武器的敌人, 交换你们手中的武器
  284. /// </summary>
  285. public const string Id_prop5004 = "prop5004";
  286. /// <summary>
  287. /// 名称: 便携式供血器 <br/>
  288. /// 简介: 使用金币换取血量
  289. /// </summary>
  290. public const string Id_prop5005 = "prop5005";
  291. /// <summary>
  292. /// 名称: 便携式献血器 <br/>
  293. /// 简介: 使用血量换取金币
  294. /// </summary>
  295. public const string Id_prop5006 = "prop5006";
  296. /// <summary>
  297. /// 名称: 木质宝箱 <br/>
  298. /// 简介: 木质宝箱
  299. /// </summary>
  300. public const string Id_treasure_box0001 = "treasure_box0001";
  301. /// <summary>
  302. /// 名称: <br/>
  303. /// 简介: 地牢房间的门(东侧)
  304. /// </summary>
  305. public const string Id_other_door_e = "other_door_e";
  306. /// <summary>
  307. /// 名称: <br/>
  308. /// 简介: 地牢房间的门(西侧)
  309. /// </summary>
  310. public const string Id_other_door_w = "other_door_w";
  311. /// <summary>
  312. /// 名称: <br/>
  313. /// 简介: 地牢房间的门(南侧)
  314. /// </summary>
  315. public const string Id_other_door_s = "other_door_s";
  316. /// <summary>
  317. /// 名称: <br/>
  318. /// 简介: 地牢房间的门(北侧)
  319. /// </summary>
  320. public const string Id_other_door_n = "other_door_n";
  321. /// <summary>
  322. /// 名称: 金币 <br/>
  323. /// 简介: 获得10金币
  324. /// </summary>
  325. public const string Id_gold_10 = "gold_10";
  326. /// <summary>
  327. /// 名称: 银币 <br/>
  328. /// 简介: 获得5金币
  329. /// </summary>
  330. public const string Id_gold_5 = "gold_5";
  331. /// <summary>
  332. /// 名称: 铜币 <br/>
  333. /// 简介: 获得1金币
  334. /// </summary>
  335. public const string Id_gold_1 = "gold_1";
  336. /// <summary>
  337. /// 名称: 电脑桌 <br/>
  338. /// 简介:
  339. /// </summary>
  340. public const string Id_item_0001 = "item_0001";
  341. /// <summary>
  342. /// 名称: <br/>
  343. /// 简介:
  344. /// </summary>
  345. public const string Id_item_0002 = "item_0002";
  346. /// <summary>
  347. /// 名称: <br/>
  348. /// 简介:
  349. /// </summary>
  350. public const string Id_item_0003 = "item_0003";
  351. /// <summary>
  352. /// 名称: <br/>
  353. /// 简介:
  354. /// </summary>
  355. public const string Id_item_0004 = "item_0004";
  356. /// <summary>
  357. /// 名称: <br/>
  358. /// 简介:
  359. /// </summary>
  360. public const string Id_item_0005 = "item_0005";
  361. /// <summary>
  362. /// 名称: 电视桌 <br/>
  363. /// 简介:
  364. /// </summary>
  365. public const string Id_item_0006 = "item_0006";
  366. /// <summary>
  367. /// 名称: 酒柜 <br/>
  368. /// 简介:
  369. /// </summary>
  370. public const string Id_item_0007 = "item_0007";
  371. /// <summary>
  372. /// 名称: 沙发旁柜子 <br/>
  373. /// 简介:
  374. /// </summary>
  375. public const string Id_item_0008 = "item_0008";
  376. /// <summary>
  377. /// 名称: 吧台 <br/>
  378. /// 简介:
  379. /// </summary>
  380. public const string Id_item_0009 = "item_0009";
  381. /// <summary>
  382. /// 名称: 告示牌 <br/>
  383. /// 简介:
  384. /// </summary>
  385. public const string Id_item_0010 = "item_0010";
  386. /// <summary>
  387. /// 名称: 绿木凳 <br/>
  388. /// 简介:
  389. /// </summary>
  390. public const string Id_item_0011 = "item_0011";
  391. /// <summary>
  392. /// 名称: 沙发竖 <br/>
  393. /// 简介:
  394. /// </summary>
  395. public const string Id_item_0012 = "item_0012";
  396. /// <summary>
  397. /// 名称: 沙发横着 <br/>
  398. /// 简介:
  399. /// </summary>
  400. public const string Id_item_0013 = "item_0013";
  401. /// <summary>
  402. /// 名称: 懒人沙发 <br/>
  403. /// 简介:
  404. /// </summary>
  405. public const string Id_item_0014 = "item_0014";
  406. /// <summary>
  407. /// 名称: 左下角桌子 <br/>
  408. /// 简介:
  409. /// </summary>
  410. public const string Id_item_0015 = "item_0015";
  411. /// <summary>
  412. /// 名称: 左下角短沙发 <br/>
  413. /// 简介:
  414. /// </summary>
  415. public const string Id_item_0016 = "item_0016";
  416. /// <summary>
  417. /// 名称: 中间桌子 <br/>
  418. /// 简介:
  419. /// </summary>
  420. public const string Id_item_0017 = "item_0017";
  421. /// <summary>
  422. /// 名称: 左下角长沙发 <br/>
  423. /// 简介:
  424. /// </summary>
  425. public const string Id_item_0018 = "item_0018";
  426. /// <summary>
  427. /// 名称: 右下角桌子 <br/>
  428. /// 简介:
  429. /// </summary>
  430. public const string Id_item_0019 = "item_0019";
  431. /// <summary>
  432. /// 名称: 转椅 <br/>
  433. /// 简介:
  434. /// </summary>
  435. public const string Id_item_0020 = "item_0020";
  436. /// <summary>
  437. /// 名称: 右下角长沙发 <br/>
  438. /// 简介:
  439. /// </summary>
  440. public const string Id_item_0021 = "item_0021";
  441. /// <summary>
  442. /// 名称: 衣架 <br/>
  443. /// 简介:
  444. /// </summary>
  445. public const string Id_item_0022 = "item_0022";
  446. /// <summary>
  447. /// 名称: 绿植 <br/>
  448. /// 简介:
  449. /// </summary>
  450. public const string Id_item_0023 = "item_0023";
  451. /// <summary>
  452. /// 名称: 新手教学关卡 <br/>
  453. /// 简介:
  454. /// </summary>
  455. public const string Id_item_0024 = "item_0024";
  456. /// <summary>
  457. /// 名称: 茂盛花盆 <br/>
  458. /// 简介:
  459. /// </summary>
  460. public const string Id_item_0025 = "item_0025";
  461. /// <summary>
  462. /// 名称: 告示版 <br/>
  463. /// 简介:
  464. /// </summary>
  465. public const string Id_item_0026 = "item_0026";
  466. /// <summary>
  467. /// 名称: 台灯 <br/>
  468. /// 简介:
  469. /// </summary>
  470. public const string Id_item_0031 = "item_0031";
  471. /// <summary>
  472. /// 名称: 吧台 <br/>
  473. /// 简介:
  474. /// </summary>
  475. public const string Id_item_0033 = "item_0033";
  476. /// <summary>
  477. /// 名称: 台球桌 <br/>
  478. /// 简介:
  479. /// </summary>
  480. public const string Id_item_0036 = "item_0036";
  481. /// <summary>
  482. /// 名称: 贩卖机 <br/>
  483. /// 简介:
  484. /// </summary>
  485. public const string Id_item_0054 = "item_0054";
  486. /// <summary>
  487. /// 名称: 长凳子 <br/>
  488. /// 简介:
  489. /// </summary>
  490. public const string Id_item_0056 = "item_0056";
  491. /// <summary>
  492. /// 名称: 卡带盒子 <br/>
  493. /// 简介:
  494. /// </summary>
  495. public const string Id_item_0057 = "item_0057";
  496. }
  497. }