Newer
Older
DungeonShooting / DungeonShooting_Godot / resource / config / ActivityObject.json
@小李xl 小李xl on 6 Jun 2023 908 bytes 将老版本的注册物体移入新版本
[
  {
    "Id": "role0001",
    "Type": 3,
    "Prefab": "res://prefab/role/Player.tscn"
  },
  {
    "Id": "weapon0001",
    "Type": 5,
    "Prefab": "res://prefab/weapon/Weapon0001.tscn"
  },
  {
    "Id": "bullet0001",
    "Type": 6,
    "Prefab": "res://prefab/weapon/bullet/Bullet0001.tscn"
  },
  {
    "Id": "bullet0002",
    "Type": 6,
    "Prefab": "res://prefab/weapon/bullet/Bullet0002.tscn"
  },
  {
    "Id": "shell0001",
    "Type": 7,
    "Prefab": "res://prefab/weapon/shell/Shell0001.tscn"
  },
  {
    "Id": "other_door_e",
    "Type": 9,
    "Prefab": "res://prefab/map/RoomDoor_E.tscn"
  },
  {
    "Id": "other_door_w",
    "Type": 9,
    "Prefab": "res://prefab/map/RoomDoor_W.tscn"
  },
  {
    "Id": "other_door_s",
    "Type": 9,
    "Prefab": "res://prefab/map/RoomDoor_S.tscn"
  },
  {
    "Id": "other_door_n",
    "Type": 9,
    "Prefab": "res://prefab/map/RoomDoor_N.tscn"
  }
]