Newer
Older
DungeonShooting / DungeonShooting_Godot / src / game / ui / mapEditorCreateRoom / MapEditorCreateRoom.cs
@小李xl 小李xl on 23 Jul 2023 23 KB 创建地牢组和地牢房间
  1. namespace UI.MapEditorCreateRoom;
  2.  
  3. /// <summary>
  4. /// Ui代码, 该类是根据ui场景自动生成的, 请不要手动编辑该类, 以免造成代码丢失
  5. /// </summary>
  6. public abstract partial class MapEditorCreateRoom : UiBase
  7. {
  8. /// <summary>
  9. /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.MarginContainer"/>, 节点路径: MapEditorCreateRoom.MarginContainer
  10. /// </summary>
  11. public MarginContainer L_MarginContainer
  12. {
  13. get
  14. {
  15. if (_L_MarginContainer == null) _L_MarginContainer = new MarginContainer(this, GetNodeOrNull<Godot.MarginContainer>("MarginContainer"));
  16. return _L_MarginContainer;
  17. }
  18. }
  19. private MarginContainer _L_MarginContainer;
  20.  
  21.  
  22. public MapEditorCreateRoom() : base(nameof(MapEditorCreateRoom))
  23. {
  24. }
  25.  
  26. public sealed override void OnInitNestedUi()
  27. {
  28. }
  29.  
  30. /// <summary>
  31. /// 类型: <see cref="Godot.Label"/>, 路径: MapEditorCreateRoom.MarginContainer.VBoxContainer.HBoxContainer.RoomNameLabel
  32. /// </summary>
  33. public class RoomNameLabel : UiNode<MapEditorCreateRoom, Godot.Label, RoomNameLabel>
  34. {
  35. public RoomNameLabel(MapEditorCreateRoom uiPanel, Godot.Label node) : base(uiPanel, node) { }
  36. public override RoomNameLabel Clone() => new (UiPanel, (Godot.Label)Instance.Duplicate());
  37. }
  38.  
  39. /// <summary>
  40. /// 类型: <see cref="Godot.LineEdit"/>, 路径: MapEditorCreateRoom.MarginContainer.VBoxContainer.HBoxContainer.RoomNameInput
  41. /// </summary>
  42. public class RoomNameInput : UiNode<MapEditorCreateRoom, Godot.LineEdit, RoomNameInput>
  43. {
  44. public RoomNameInput(MapEditorCreateRoom uiPanel, Godot.LineEdit node) : base(uiPanel, node) { }
  45. public override RoomNameInput Clone() => new (UiPanel, (Godot.LineEdit)Instance.Duplicate());
  46. }
  47.  
  48. /// <summary>
  49. /// 类型: <see cref="Godot.HBoxContainer"/>, 路径: MapEditorCreateRoom.MarginContainer.VBoxContainer.HBoxContainer
  50. /// </summary>
  51. public class HBoxContainer : UiNode<MapEditorCreateRoom, Godot.HBoxContainer, HBoxContainer>
  52. {
  53. /// <summary>
  54. /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.Label"/>, 节点路径: MapEditorCreateRoom.MarginContainer.VBoxContainer.RoomNameLabel
  55. /// </summary>
  56. public RoomNameLabel L_RoomNameLabel
  57. {
  58. get
  59. {
  60. if (_L_RoomNameLabel == null) _L_RoomNameLabel = new RoomNameLabel(UiPanel, Instance.GetNodeOrNull<Godot.Label>("RoomNameLabel"));
  61. return _L_RoomNameLabel;
  62. }
  63. }
  64. private RoomNameLabel _L_RoomNameLabel;
  65.  
  66. /// <summary>
  67. /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.LineEdit"/>, 节点路径: MapEditorCreateRoom.MarginContainer.VBoxContainer.RoomNameInput
  68. /// </summary>
  69. public RoomNameInput L_RoomNameInput
  70. {
  71. get
  72. {
  73. if (_L_RoomNameInput == null) _L_RoomNameInput = new RoomNameInput(UiPanel, Instance.GetNodeOrNull<Godot.LineEdit>("RoomNameInput"));
  74. return _L_RoomNameInput;
  75. }
  76. }
  77. private RoomNameInput _L_RoomNameInput;
  78.  
  79. public HBoxContainer(MapEditorCreateRoom uiPanel, Godot.HBoxContainer node) : base(uiPanel, node) { }
  80. public override HBoxContainer Clone() => new (UiPanel, (Godot.HBoxContainer)Instance.Duplicate());
  81. }
  82.  
  83. /// <summary>
  84. /// 类型: <see cref="Godot.Label"/>, 路径: MapEditorCreateRoom.MarginContainer.VBoxContainer.HBoxContainer2.GroupNameLabel
  85. /// </summary>
  86. public class GroupNameLabel : UiNode<MapEditorCreateRoom, Godot.Label, GroupNameLabel>
  87. {
  88. public GroupNameLabel(MapEditorCreateRoom uiPanel, Godot.Label node) : base(uiPanel, node) { }
  89. public override GroupNameLabel Clone() => new (UiPanel, (Godot.Label)Instance.Duplicate());
  90. }
  91.  
  92. /// <summary>
  93. /// 类型: <see cref="Godot.OptionButton"/>, 路径: MapEditorCreateRoom.MarginContainer.VBoxContainer.HBoxContainer2.GroupSelect
  94. /// </summary>
  95. public class GroupSelect : UiNode<MapEditorCreateRoom, Godot.OptionButton, GroupSelect>
  96. {
  97. public GroupSelect(MapEditorCreateRoom uiPanel, Godot.OptionButton node) : base(uiPanel, node) { }
  98. public override GroupSelect Clone() => new (UiPanel, (Godot.OptionButton)Instance.Duplicate());
  99. }
  100.  
  101. /// <summary>
  102. /// 类型: <see cref="Godot.HBoxContainer"/>, 路径: MapEditorCreateRoom.MarginContainer.VBoxContainer.HBoxContainer2
  103. /// </summary>
  104. public class HBoxContainer2 : UiNode<MapEditorCreateRoom, Godot.HBoxContainer, HBoxContainer2>
  105. {
  106. /// <summary>
  107. /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.Label"/>, 节点路径: MapEditorCreateRoom.MarginContainer.VBoxContainer.GroupNameLabel
  108. /// </summary>
  109. public GroupNameLabel L_GroupNameLabel
  110. {
  111. get
  112. {
  113. if (_L_GroupNameLabel == null) _L_GroupNameLabel = new GroupNameLabel(UiPanel, Instance.GetNodeOrNull<Godot.Label>("GroupNameLabel"));
  114. return _L_GroupNameLabel;
  115. }
  116. }
  117. private GroupNameLabel _L_GroupNameLabel;
  118.  
  119. /// <summary>
  120. /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.OptionButton"/>, 节点路径: MapEditorCreateRoom.MarginContainer.VBoxContainer.GroupSelect
  121. /// </summary>
  122. public GroupSelect L_GroupSelect
  123. {
  124. get
  125. {
  126. if (_L_GroupSelect == null) _L_GroupSelect = new GroupSelect(UiPanel, Instance.GetNodeOrNull<Godot.OptionButton>("GroupSelect"));
  127. return _L_GroupSelect;
  128. }
  129. }
  130. private GroupSelect _L_GroupSelect;
  131.  
  132. public HBoxContainer2(MapEditorCreateRoom uiPanel, Godot.HBoxContainer node) : base(uiPanel, node) { }
  133. public override HBoxContainer2 Clone() => new (UiPanel, (Godot.HBoxContainer)Instance.Duplicate());
  134. }
  135.  
  136. /// <summary>
  137. /// 类型: <see cref="Godot.Label"/>, 路径: MapEditorCreateRoom.MarginContainer.VBoxContainer.HBoxContainer3.TypeNameLabel
  138. /// </summary>
  139. public class TypeNameLabel : UiNode<MapEditorCreateRoom, Godot.Label, TypeNameLabel>
  140. {
  141. public TypeNameLabel(MapEditorCreateRoom uiPanel, Godot.Label node) : base(uiPanel, node) { }
  142. public override TypeNameLabel Clone() => new (UiPanel, (Godot.Label)Instance.Duplicate());
  143. }
  144.  
  145. /// <summary>
  146. /// 类型: <see cref="Godot.OptionButton"/>, 路径: MapEditorCreateRoom.MarginContainer.VBoxContainer.HBoxContainer3.TypeSelect
  147. /// </summary>
  148. public class TypeSelect : UiNode<MapEditorCreateRoom, Godot.OptionButton, TypeSelect>
  149. {
  150. public TypeSelect(MapEditorCreateRoom uiPanel, Godot.OptionButton node) : base(uiPanel, node) { }
  151. public override TypeSelect Clone() => new (UiPanel, (Godot.OptionButton)Instance.Duplicate());
  152. }
  153.  
  154. /// <summary>
  155. /// 类型: <see cref="Godot.HBoxContainer"/>, 路径: MapEditorCreateRoom.MarginContainer.VBoxContainer.HBoxContainer3
  156. /// </summary>
  157. public class HBoxContainer3 : UiNode<MapEditorCreateRoom, Godot.HBoxContainer, HBoxContainer3>
  158. {
  159. /// <summary>
  160. /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.Label"/>, 节点路径: MapEditorCreateRoom.MarginContainer.VBoxContainer.TypeNameLabel
  161. /// </summary>
  162. public TypeNameLabel L_TypeNameLabel
  163. {
  164. get
  165. {
  166. if (_L_TypeNameLabel == null) _L_TypeNameLabel = new TypeNameLabel(UiPanel, Instance.GetNodeOrNull<Godot.Label>("TypeNameLabel"));
  167. return _L_TypeNameLabel;
  168. }
  169. }
  170. private TypeNameLabel _L_TypeNameLabel;
  171.  
  172. /// <summary>
  173. /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.OptionButton"/>, 节点路径: MapEditorCreateRoom.MarginContainer.VBoxContainer.TypeSelect
  174. /// </summary>
  175. public TypeSelect L_TypeSelect
  176. {
  177. get
  178. {
  179. if (_L_TypeSelect == null) _L_TypeSelect = new TypeSelect(UiPanel, Instance.GetNodeOrNull<Godot.OptionButton>("TypeSelect"));
  180. return _L_TypeSelect;
  181. }
  182. }
  183. private TypeSelect _L_TypeSelect;
  184.  
  185. public HBoxContainer3(MapEditorCreateRoom uiPanel, Godot.HBoxContainer node) : base(uiPanel, node) { }
  186. public override HBoxContainer3 Clone() => new (UiPanel, (Godot.HBoxContainer)Instance.Duplicate());
  187. }
  188.  
  189. /// <summary>
  190. /// 类型: <see cref="Godot.Label"/>, 路径: MapEditorCreateRoom.MarginContainer.VBoxContainer.HBoxContainer4.WeightNameLabel
  191. /// </summary>
  192. public class WeightNameLabel : UiNode<MapEditorCreateRoom, Godot.Label, WeightNameLabel>
  193. {
  194. public WeightNameLabel(MapEditorCreateRoom uiPanel, Godot.Label node) : base(uiPanel, node) { }
  195. public override WeightNameLabel Clone() => new (UiPanel, (Godot.Label)Instance.Duplicate());
  196. }
  197.  
  198. /// <summary>
  199. /// 类型: <see cref="Godot.SpinBox"/>, 路径: MapEditorCreateRoom.MarginContainer.VBoxContainer.HBoxContainer4.WeightInput
  200. /// </summary>
  201. public class WeightInput : UiNode<MapEditorCreateRoom, Godot.SpinBox, WeightInput>
  202. {
  203. public WeightInput(MapEditorCreateRoom uiPanel, Godot.SpinBox node) : base(uiPanel, node) { }
  204. public override WeightInput Clone() => new (UiPanel, (Godot.SpinBox)Instance.Duplicate());
  205. }
  206.  
  207. /// <summary>
  208. /// 类型: <see cref="Godot.HBoxContainer"/>, 路径: MapEditorCreateRoom.MarginContainer.VBoxContainer.HBoxContainer4
  209. /// </summary>
  210. public class HBoxContainer4 : UiNode<MapEditorCreateRoom, Godot.HBoxContainer, HBoxContainer4>
  211. {
  212. /// <summary>
  213. /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.Label"/>, 节点路径: MapEditorCreateRoom.MarginContainer.VBoxContainer.WeightNameLabel
  214. /// </summary>
  215. public WeightNameLabel L_WeightNameLabel
  216. {
  217. get
  218. {
  219. if (_L_WeightNameLabel == null) _L_WeightNameLabel = new WeightNameLabel(UiPanel, Instance.GetNodeOrNull<Godot.Label>("WeightNameLabel"));
  220. return _L_WeightNameLabel;
  221. }
  222. }
  223. private WeightNameLabel _L_WeightNameLabel;
  224.  
  225. /// <summary>
  226. /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.SpinBox"/>, 节点路径: MapEditorCreateRoom.MarginContainer.VBoxContainer.WeightInput
  227. /// </summary>
  228. public WeightInput L_WeightInput
  229. {
  230. get
  231. {
  232. if (_L_WeightInput == null) _L_WeightInput = new WeightInput(UiPanel, Instance.GetNodeOrNull<Godot.SpinBox>("WeightInput"));
  233. return _L_WeightInput;
  234. }
  235. }
  236. private WeightInput _L_WeightInput;
  237.  
  238. public HBoxContainer4(MapEditorCreateRoom uiPanel, Godot.HBoxContainer node) : base(uiPanel, node) { }
  239. public override HBoxContainer4 Clone() => new (UiPanel, (Godot.HBoxContainer)Instance.Duplicate());
  240. }
  241.  
  242. /// <summary>
  243. /// 类型: <see cref="Godot.Label"/>, 路径: MapEditorCreateRoom.MarginContainer.VBoxContainer.HBoxContainer5.RemarkNameLabel
  244. /// </summary>
  245. public class RemarkNameLabel : UiNode<MapEditorCreateRoom, Godot.Label, RemarkNameLabel>
  246. {
  247. public RemarkNameLabel(MapEditorCreateRoom uiPanel, Godot.Label node) : base(uiPanel, node) { }
  248. public override RemarkNameLabel Clone() => new (UiPanel, (Godot.Label)Instance.Duplicate());
  249. }
  250.  
  251. /// <summary>
  252. /// 类型: <see cref="Godot.TextEdit"/>, 路径: MapEditorCreateRoom.MarginContainer.VBoxContainer.HBoxContainer5.RemarkInput
  253. /// </summary>
  254. public class RemarkInput : UiNode<MapEditorCreateRoom, Godot.TextEdit, RemarkInput>
  255. {
  256. public RemarkInput(MapEditorCreateRoom uiPanel, Godot.TextEdit node) : base(uiPanel, node) { }
  257. public override RemarkInput Clone() => new (UiPanel, (Godot.TextEdit)Instance.Duplicate());
  258. }
  259.  
  260. /// <summary>
  261. /// 类型: <see cref="Godot.HBoxContainer"/>, 路径: MapEditorCreateRoom.MarginContainer.VBoxContainer.HBoxContainer5
  262. /// </summary>
  263. public class HBoxContainer5 : UiNode<MapEditorCreateRoom, Godot.HBoxContainer, HBoxContainer5>
  264. {
  265. /// <summary>
  266. /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.Label"/>, 节点路径: MapEditorCreateRoom.MarginContainer.VBoxContainer.RemarkNameLabel
  267. /// </summary>
  268. public RemarkNameLabel L_RemarkNameLabel
  269. {
  270. get
  271. {
  272. if (_L_RemarkNameLabel == null) _L_RemarkNameLabel = new RemarkNameLabel(UiPanel, Instance.GetNodeOrNull<Godot.Label>("RemarkNameLabel"));
  273. return _L_RemarkNameLabel;
  274. }
  275. }
  276. private RemarkNameLabel _L_RemarkNameLabel;
  277.  
  278. /// <summary>
  279. /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.TextEdit"/>, 节点路径: MapEditorCreateRoom.MarginContainer.VBoxContainer.RemarkInput
  280. /// </summary>
  281. public RemarkInput L_RemarkInput
  282. {
  283. get
  284. {
  285. if (_L_RemarkInput == null) _L_RemarkInput = new RemarkInput(UiPanel, Instance.GetNodeOrNull<Godot.TextEdit>("RemarkInput"));
  286. return _L_RemarkInput;
  287. }
  288. }
  289. private RemarkInput _L_RemarkInput;
  290.  
  291. public HBoxContainer5(MapEditorCreateRoom uiPanel, Godot.HBoxContainer node) : base(uiPanel, node) { }
  292. public override HBoxContainer5 Clone() => new (UiPanel, (Godot.HBoxContainer)Instance.Duplicate());
  293. }
  294.  
  295. /// <summary>
  296. /// 类型: <see cref="Godot.VBoxContainer"/>, 路径: MapEditorCreateRoom.MarginContainer.VBoxContainer
  297. /// </summary>
  298. public class VBoxContainer : UiNode<MapEditorCreateRoom, Godot.VBoxContainer, VBoxContainer>
  299. {
  300. /// <summary>
  301. /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.HBoxContainer"/>, 节点路径: MapEditorCreateRoom.MarginContainer.HBoxContainer
  302. /// </summary>
  303. public HBoxContainer L_HBoxContainer
  304. {
  305. get
  306. {
  307. if (_L_HBoxContainer == null) _L_HBoxContainer = new HBoxContainer(UiPanel, Instance.GetNodeOrNull<Godot.HBoxContainer>("HBoxContainer"));
  308. return _L_HBoxContainer;
  309. }
  310. }
  311. private HBoxContainer _L_HBoxContainer;
  312.  
  313. /// <summary>
  314. /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.HBoxContainer"/>, 节点路径: MapEditorCreateRoom.MarginContainer.HBoxContainer2
  315. /// </summary>
  316. public HBoxContainer2 L_HBoxContainer2
  317. {
  318. get
  319. {
  320. if (_L_HBoxContainer2 == null) _L_HBoxContainer2 = new HBoxContainer2(UiPanel, Instance.GetNodeOrNull<Godot.HBoxContainer>("HBoxContainer2"));
  321. return _L_HBoxContainer2;
  322. }
  323. }
  324. private HBoxContainer2 _L_HBoxContainer2;
  325.  
  326. /// <summary>
  327. /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.HBoxContainer"/>, 节点路径: MapEditorCreateRoom.MarginContainer.HBoxContainer3
  328. /// </summary>
  329. public HBoxContainer3 L_HBoxContainer3
  330. {
  331. get
  332. {
  333. if (_L_HBoxContainer3 == null) _L_HBoxContainer3 = new HBoxContainer3(UiPanel, Instance.GetNodeOrNull<Godot.HBoxContainer>("HBoxContainer3"));
  334. return _L_HBoxContainer3;
  335. }
  336. }
  337. private HBoxContainer3 _L_HBoxContainer3;
  338.  
  339. /// <summary>
  340. /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.HBoxContainer"/>, 节点路径: MapEditorCreateRoom.MarginContainer.HBoxContainer4
  341. /// </summary>
  342. public HBoxContainer4 L_HBoxContainer4
  343. {
  344. get
  345. {
  346. if (_L_HBoxContainer4 == null) _L_HBoxContainer4 = new HBoxContainer4(UiPanel, Instance.GetNodeOrNull<Godot.HBoxContainer>("HBoxContainer4"));
  347. return _L_HBoxContainer4;
  348. }
  349. }
  350. private HBoxContainer4 _L_HBoxContainer4;
  351.  
  352. /// <summary>
  353. /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.HBoxContainer"/>, 节点路径: MapEditorCreateRoom.MarginContainer.HBoxContainer5
  354. /// </summary>
  355. public HBoxContainer5 L_HBoxContainer5
  356. {
  357. get
  358. {
  359. if (_L_HBoxContainer5 == null) _L_HBoxContainer5 = new HBoxContainer5(UiPanel, Instance.GetNodeOrNull<Godot.HBoxContainer>("HBoxContainer5"));
  360. return _L_HBoxContainer5;
  361. }
  362. }
  363. private HBoxContainer5 _L_HBoxContainer5;
  364.  
  365. public VBoxContainer(MapEditorCreateRoom uiPanel, Godot.VBoxContainer node) : base(uiPanel, node) { }
  366. public override VBoxContainer Clone() => new (UiPanel, (Godot.VBoxContainer)Instance.Duplicate());
  367. }
  368.  
  369. /// <summary>
  370. /// 类型: <see cref="Godot.MarginContainer"/>, 路径: MapEditorCreateRoom.MarginContainer
  371. /// </summary>
  372. public class MarginContainer : UiNode<MapEditorCreateRoom, Godot.MarginContainer, MarginContainer>
  373. {
  374. /// <summary>
  375. /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.VBoxContainer"/>, 节点路径: MapEditorCreateRoom.VBoxContainer
  376. /// </summary>
  377. public VBoxContainer L_VBoxContainer
  378. {
  379. get
  380. {
  381. if (_L_VBoxContainer == null) _L_VBoxContainer = new VBoxContainer(UiPanel, Instance.GetNodeOrNull<Godot.VBoxContainer>("VBoxContainer"));
  382. return _L_VBoxContainer;
  383. }
  384. }
  385. private VBoxContainer _L_VBoxContainer;
  386.  
  387. public MarginContainer(MapEditorCreateRoom uiPanel, Godot.MarginContainer node) : base(uiPanel, node) { }
  388. public override MarginContainer Clone() => new (UiPanel, (Godot.MarginContainer)Instance.Duplicate());
  389. }
  390.  
  391.  
  392. /// <summary>
  393. /// 场景中唯一名称的节点, 节点类型: <see cref="Godot.Label"/>, 节点路径: MapEditorCreateRoom.MarginContainer.VBoxContainer.HBoxContainer.RoomNameLabel
  394. /// </summary>
  395. public RoomNameLabel S_RoomNameLabel => L_MarginContainer.L_VBoxContainer.L_HBoxContainer.L_RoomNameLabel;
  396.  
  397. /// <summary>
  398. /// 场景中唯一名称的节点, 节点类型: <see cref="Godot.LineEdit"/>, 节点路径: MapEditorCreateRoom.MarginContainer.VBoxContainer.HBoxContainer.RoomNameInput
  399. /// </summary>
  400. public RoomNameInput S_RoomNameInput => L_MarginContainer.L_VBoxContainer.L_HBoxContainer.L_RoomNameInput;
  401.  
  402. /// <summary>
  403. /// 场景中唯一名称的节点, 节点类型: <see cref="Godot.HBoxContainer"/>, 节点路径: MapEditorCreateRoom.MarginContainer.VBoxContainer.HBoxContainer
  404. /// </summary>
  405. public HBoxContainer S_HBoxContainer => L_MarginContainer.L_VBoxContainer.L_HBoxContainer;
  406.  
  407. /// <summary>
  408. /// 场景中唯一名称的节点, 节点类型: <see cref="Godot.Label"/>, 节点路径: MapEditorCreateRoom.MarginContainer.VBoxContainer.HBoxContainer2.GroupNameLabel
  409. /// </summary>
  410. public GroupNameLabel S_GroupNameLabel => L_MarginContainer.L_VBoxContainer.L_HBoxContainer2.L_GroupNameLabel;
  411.  
  412. /// <summary>
  413. /// 场景中唯一名称的节点, 节点类型: <see cref="Godot.OptionButton"/>, 节点路径: MapEditorCreateRoom.MarginContainer.VBoxContainer.HBoxContainer2.GroupSelect
  414. /// </summary>
  415. public GroupSelect S_GroupSelect => L_MarginContainer.L_VBoxContainer.L_HBoxContainer2.L_GroupSelect;
  416.  
  417. /// <summary>
  418. /// 场景中唯一名称的节点, 节点类型: <see cref="Godot.HBoxContainer"/>, 节点路径: MapEditorCreateRoom.MarginContainer.VBoxContainer.HBoxContainer2
  419. /// </summary>
  420. public HBoxContainer2 S_HBoxContainer2 => L_MarginContainer.L_VBoxContainer.L_HBoxContainer2;
  421.  
  422. /// <summary>
  423. /// 场景中唯一名称的节点, 节点类型: <see cref="Godot.Label"/>, 节点路径: MapEditorCreateRoom.MarginContainer.VBoxContainer.HBoxContainer3.TypeNameLabel
  424. /// </summary>
  425. public TypeNameLabel S_TypeNameLabel => L_MarginContainer.L_VBoxContainer.L_HBoxContainer3.L_TypeNameLabel;
  426.  
  427. /// <summary>
  428. /// 场景中唯一名称的节点, 节点类型: <see cref="Godot.OptionButton"/>, 节点路径: MapEditorCreateRoom.MarginContainer.VBoxContainer.HBoxContainer3.TypeSelect
  429. /// </summary>
  430. public TypeSelect S_TypeSelect => L_MarginContainer.L_VBoxContainer.L_HBoxContainer3.L_TypeSelect;
  431.  
  432. /// <summary>
  433. /// 场景中唯一名称的节点, 节点类型: <see cref="Godot.HBoxContainer"/>, 节点路径: MapEditorCreateRoom.MarginContainer.VBoxContainer.HBoxContainer3
  434. /// </summary>
  435. public HBoxContainer3 S_HBoxContainer3 => L_MarginContainer.L_VBoxContainer.L_HBoxContainer3;
  436.  
  437. /// <summary>
  438. /// 场景中唯一名称的节点, 节点类型: <see cref="Godot.Label"/>, 节点路径: MapEditorCreateRoom.MarginContainer.VBoxContainer.HBoxContainer4.WeightNameLabel
  439. /// </summary>
  440. public WeightNameLabel S_WeightNameLabel => L_MarginContainer.L_VBoxContainer.L_HBoxContainer4.L_WeightNameLabel;
  441.  
  442. /// <summary>
  443. /// 场景中唯一名称的节点, 节点类型: <see cref="Godot.SpinBox"/>, 节点路径: MapEditorCreateRoom.MarginContainer.VBoxContainer.HBoxContainer4.WeightInput
  444. /// </summary>
  445. public WeightInput S_WeightInput => L_MarginContainer.L_VBoxContainer.L_HBoxContainer4.L_WeightInput;
  446.  
  447. /// <summary>
  448. /// 场景中唯一名称的节点, 节点类型: <see cref="Godot.HBoxContainer"/>, 节点路径: MapEditorCreateRoom.MarginContainer.VBoxContainer.HBoxContainer4
  449. /// </summary>
  450. public HBoxContainer4 S_HBoxContainer4 => L_MarginContainer.L_VBoxContainer.L_HBoxContainer4;
  451.  
  452. /// <summary>
  453. /// 场景中唯一名称的节点, 节点类型: <see cref="Godot.Label"/>, 节点路径: MapEditorCreateRoom.MarginContainer.VBoxContainer.HBoxContainer5.RemarkNameLabel
  454. /// </summary>
  455. public RemarkNameLabel S_RemarkNameLabel => L_MarginContainer.L_VBoxContainer.L_HBoxContainer5.L_RemarkNameLabel;
  456.  
  457. /// <summary>
  458. /// 场景中唯一名称的节点, 节点类型: <see cref="Godot.TextEdit"/>, 节点路径: MapEditorCreateRoom.MarginContainer.VBoxContainer.HBoxContainer5.RemarkInput
  459. /// </summary>
  460. public RemarkInput S_RemarkInput => L_MarginContainer.L_VBoxContainer.L_HBoxContainer5.L_RemarkInput;
  461.  
  462. /// <summary>
  463. /// 场景中唯一名称的节点, 节点类型: <see cref="Godot.HBoxContainer"/>, 节点路径: MapEditorCreateRoom.MarginContainer.VBoxContainer.HBoxContainer5
  464. /// </summary>
  465. public HBoxContainer5 S_HBoxContainer5 => L_MarginContainer.L_VBoxContainer.L_HBoxContainer5;
  466.  
  467. /// <summary>
  468. /// 场景中唯一名称的节点, 节点类型: <see cref="Godot.VBoxContainer"/>, 节点路径: MapEditorCreateRoom.MarginContainer.VBoxContainer
  469. /// </summary>
  470. public VBoxContainer S_VBoxContainer => L_MarginContainer.L_VBoxContainer;
  471.  
  472. /// <summary>
  473. /// 场景中唯一名称的节点, 节点类型: <see cref="Godot.MarginContainer"/>, 节点路径: MapEditorCreateRoom.MarginContainer
  474. /// </summary>
  475. public MarginContainer S_MarginContainer => L_MarginContainer;
  476.  
  477. }