[gd_scene load_steps=4 format=2] [ext_resource path="res://src/ui/ReloadBar.cs" type="Script" id=1] [ext_resource path="res://resource/sprite/ui/reloadBarBlock.png" type="Texture" id=2] [ext_resource path="res://resource/sprite/ui/reloadBar.png" type="Texture" id=3] [node name="ReloadBar" type="Sprite"] visible = false position = Vector2( 0, -26 ) texture = ExtResource( 3 ) script = ExtResource( 1 ) [node name="ReloadBarBlock" type="Sprite" parent="."] position = Vector2( -13, 0 ) texture = ExtResource( 2 )