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DungeonShooting / DungeonShooting_Godot / src / game / role / AnimatorNames.cs
  1.  
  2. /// <summary>
  3. /// 角色身上预制动画名称
  4. /// </summary>
  5. public static class AnimatorNames
  6. {
  7. public static readonly string Idle = "idle";
  8. public static readonly string Run = "run";
  9. public static readonly string ReverseRun = "reverseRun";
  10. }