[gd_scene load_steps=19 format=3 uid="uid://cdohv4xeirtuc"] [ext_resource type="PackedScene" uid="uid://b515ti0qinck8" path="res://prefab/role/Role.tscn" id="1"] [ext_resource type="Shader" path="res://resource/materlal/Blend.gdshader" id="2_nvo1u"] [ext_resource type="Texture2D" uid="uid://bhwhhg2dfsr26" path="res://resource/sprite/role/role2.png" id="3_55mk2"] [sub_resource type="ShaderMaterial" id="ShaderMaterial_vejn8"] resource_local_to_scene = true shader = ExtResource("2_nvo1u") shader_parameter/blend = Color(0, 0, 0, 0.470588) shader_parameter/schedule = 1 [sub_resource type="ShaderMaterial" id="ShaderMaterial_0gb8j"] resource_local_to_scene = true shader = ExtResource("2_nvo1u") shader_parameter/blend = Color(1, 1, 1, 1) shader_parameter/schedule = 0 [sub_resource type="AtlasTexture" id="AtlasTexture_dvg4a"] atlas = ExtResource("3_55mk2") region = Rect2(0, 24, 16, 24) [sub_resource type="AtlasTexture" id="AtlasTexture_kvuct"] atlas = ExtResource("3_55mk2") region = Rect2(16, 24, 16, 24) [sub_resource type="AtlasTexture" id="AtlasTexture_5op76"] atlas = ExtResource("3_55mk2") region = Rect2(32, 24, 16, 24) [sub_resource type="AtlasTexture" id="AtlasTexture_helyc"] atlas = ExtResource("3_55mk2") region = Rect2(48, 24, 16, 24) [sub_resource type="AtlasTexture" id="AtlasTexture_67mn8"] atlas = ExtResource("3_55mk2") region = Rect2(48, 48, 16, 24) [sub_resource type="AtlasTexture" id="AtlasTexture_jeywq"] atlas = ExtResource("3_55mk2") region = Rect2(32, 48, 16, 24) [sub_resource type="AtlasTexture" id="AtlasTexture_oycx8"] atlas = ExtResource("3_55mk2") region = Rect2(16, 48, 16, 24) [sub_resource type="AtlasTexture" id="AtlasTexture_tjg1t"] atlas = ExtResource("3_55mk2") region = Rect2(0, 48, 16, 24) [sub_resource type="AtlasTexture" id="AtlasTexture_2ltxw"] atlas = ExtResource("3_55mk2") region = Rect2(0, 48, 16, 24) [sub_resource type="AtlasTexture" id="AtlasTexture_x1va1"] atlas = ExtResource("3_55mk2") region = Rect2(16, 48, 16, 24) [sub_resource type="AtlasTexture" id="AtlasTexture_ic2p5"] atlas = ExtResource("3_55mk2") region = Rect2(32, 48, 16, 24) [sub_resource type="AtlasTexture" id="AtlasTexture_j3hdu"] atlas = ExtResource("3_55mk2") region = Rect2(48, 48, 16, 24) [sub_resource type="SpriteFrames" id="SpriteFrames_3poqo"] animations = [{ "frames": [{ "duration": 1.0, "texture": SubResource("AtlasTexture_dvg4a") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_kvuct") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_5op76") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_helyc") }], "loop": true, "name": &"idle", "speed": 7.0 }, { "frames": [{ "duration": 1.0, "texture": SubResource("AtlasTexture_67mn8") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_jeywq") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_oycx8") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_tjg1t") }], "loop": true, "name": &"reverseRun", "speed": 10.0 }, { "frames": [{ "duration": 1.0, "texture": SubResource("AtlasTexture_2ltxw") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_x1va1") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_ic2p5") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_j3hdu") }], "loop": true, "name": &"run", "speed": 10.0 }] [node name="Player" instance=ExtResource("1")] collision_layer = 8 collision_mask = 1 [node name="ShadowSprite" parent="." index="0"] material = SubResource("ShaderMaterial_vejn8") [node name="AnimatedSprite" parent="." index="2"] material = SubResource("ShaderMaterial_0gb8j") sprite_frames = SubResource("SpriteFrames_3poqo") animation = &"idle"