namespace UI.EditorTools; /// <summary> /// Ui代码, 该类是根据ui场景自动生成的, 请不要手动编辑该类, 以免造成代码丢失 /// </summary> public abstract partial class EditorTools : UiBase { /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.ScrollContainer"/>, 节点路径: EditorTools.ScrollContainer /// </summary> public UiNode_ScrollContainer L_ScrollContainer { get { if (_L_ScrollContainer == null) _L_ScrollContainer = new UiNode_ScrollContainer(GetNodeOrNull<Godot.ScrollContainer>("ScrollContainer")); return _L_ScrollContainer; } } private UiNode_ScrollContainer _L_ScrollContainer; /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.ConfirmationDialog"/>, 节点路径: EditorTools.Confirm /// </summary> public UiNode_Confirm L_Confirm { get { if (_L_Confirm == null) _L_Confirm = new UiNode_Confirm(GetNodeOrNull<Godot.ConfirmationDialog>("Confirm")); return _L_Confirm; } } private UiNode_Confirm _L_Confirm; /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.AcceptDialog"/>, 节点路径: EditorTools.Tips /// </summary> public UiNode_Tips L_Tips { get { if (_L_Tips == null) _L_Tips = new UiNode_Tips(GetNodeOrNull<Godot.AcceptDialog>("Tips")); return _L_Tips; } } private UiNode_Tips _L_Tips; public EditorTools() : base(nameof(EditorTools)) { } /// <summary> /// 类型: <see cref="Godot.Label"/>, 路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.HBoxContainer.Label /// </summary> public class UiNode_Label : IUiNode<Godot.Label, UiNode_Label> { public UiNode_Label(Godot.Label node) : base(node) { } public override UiNode_Label Clone() => new ((Godot.Label)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.Button"/>, 路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.HBoxContainer.Button /// </summary> public class UiNode_Button : IUiNode<Godot.Button, UiNode_Button> { public UiNode_Button(Godot.Button node) : base(node) { } public override UiNode_Button Clone() => new ((Godot.Button)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.HBoxContainer"/>, 路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.HBoxContainer /// </summary> public class UiNode_HBoxContainer : IUiNode<Godot.HBoxContainer, UiNode_HBoxContainer> { /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.Label"/>, 节点路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.Label /// </summary> public UiNode_Label L_Label { get { if (_L_Label == null) _L_Label = new UiNode_Label(Instance.GetNodeOrNull<Godot.Label>("Label")); return _L_Label; } } private UiNode_Label _L_Label; /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.Button"/>, 节点路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.Button /// </summary> public UiNode_Button L_Button { get { if (_L_Button == null) _L_Button = new UiNode_Button(Instance.GetNodeOrNull<Godot.Button>("Button")); return _L_Button; } } private UiNode_Button _L_Button; public UiNode_HBoxContainer(Godot.HBoxContainer node) : base(node) { } public override UiNode_HBoxContainer Clone() => new ((Godot.HBoxContainer)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.Label"/>, 路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.HBoxContainer3.Label /// </summary> public class UiNode1_Label : IUiNode<Godot.Label, UiNode1_Label> { public UiNode1_Label(Godot.Label node) : base(node) { } public override UiNode1_Label Clone() => new ((Godot.Label)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.LineEdit"/>, 路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.HBoxContainer3.LineEdit /// </summary> public class UiNode_LineEdit : IUiNode<Godot.LineEdit, UiNode_LineEdit> { public UiNode_LineEdit(Godot.LineEdit node) : base(node) { } public override UiNode_LineEdit Clone() => new ((Godot.LineEdit)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.Button"/>, 路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.HBoxContainer3.Button /// </summary> public class UiNode1_Button : IUiNode<Godot.Button, UiNode1_Button> { public UiNode1_Button(Godot.Button node) : base(node) { } public override UiNode1_Button Clone() => new ((Godot.Button)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.HBoxContainer"/>, 路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.HBoxContainer3 /// </summary> public class UiNode_HBoxContainer3 : IUiNode<Godot.HBoxContainer, UiNode_HBoxContainer3> { /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.Label"/>, 节点路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.Label /// </summary> public UiNode1_Label L_Label { get { if (_L_Label == null) _L_Label = new UiNode1_Label(Instance.GetNodeOrNull<Godot.Label>("Label")); return _L_Label; } } private UiNode1_Label _L_Label; /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.LineEdit"/>, 节点路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.LineEdit /// </summary> public UiNode_LineEdit L_LineEdit { get { if (_L_LineEdit == null) _L_LineEdit = new UiNode_LineEdit(Instance.GetNodeOrNull<Godot.LineEdit>("LineEdit")); return _L_LineEdit; } } private UiNode_LineEdit _L_LineEdit; /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.Button"/>, 节点路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.Button /// </summary> public UiNode1_Button L_Button { get { if (_L_Button == null) _L_Button = new UiNode1_Button(Instance.GetNodeOrNull<Godot.Button>("Button")); return _L_Button; } } private UiNode1_Button _L_Button; public UiNode_HBoxContainer3(Godot.HBoxContainer node) : base(node) { } public override UiNode_HBoxContainer3 Clone() => new ((Godot.HBoxContainer)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.Label"/>, 路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.HBoxContainer4.Label /// </summary> public class UiNode2_Label : IUiNode<Godot.Label, UiNode2_Label> { public UiNode2_Label(Godot.Label node) : base(node) { } public override UiNode2_Label Clone() => new ((Godot.Label)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.Button"/>, 路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.HBoxContainer4.Button /// </summary> public class UiNode2_Button : IUiNode<Godot.Button, UiNode2_Button> { public UiNode2_Button(Godot.Button node) : base(node) { } public override UiNode2_Button Clone() => new ((Godot.Button)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.HBoxContainer"/>, 路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.HBoxContainer4 /// </summary> public class UiNode_HBoxContainer4 : IUiNode<Godot.HBoxContainer, UiNode_HBoxContainer4> { /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.Label"/>, 节点路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.Label /// </summary> public UiNode2_Label L_Label { get { if (_L_Label == null) _L_Label = new UiNode2_Label(Instance.GetNodeOrNull<Godot.Label>("Label")); return _L_Label; } } private UiNode2_Label _L_Label; /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.Button"/>, 节点路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.Button /// </summary> public UiNode2_Button L_Button { get { if (_L_Button == null) _L_Button = new UiNode2_Button(Instance.GetNodeOrNull<Godot.Button>("Button")); return _L_Button; } } private UiNode2_Button _L_Button; public UiNode_HBoxContainer4(Godot.HBoxContainer node) : base(node) { } public override UiNode_HBoxContainer4 Clone() => new ((Godot.HBoxContainer)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.Label"/>, 路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.HBoxContainer5.Label /// </summary> public class UiNode3_Label : IUiNode<Godot.Label, UiNode3_Label> { public UiNode3_Label(Godot.Label node) : base(node) { } public override UiNode3_Label Clone() => new ((Godot.Label)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.Button"/>, 路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.HBoxContainer5.Button /// </summary> public class UiNode3_Button : IUiNode<Godot.Button, UiNode3_Button> { public UiNode3_Button(Godot.Button node) : base(node) { } public override UiNode3_Button Clone() => new ((Godot.Button)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.HBoxContainer"/>, 路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.HBoxContainer5 /// </summary> public class UiNode_HBoxContainer5 : IUiNode<Godot.HBoxContainer, UiNode_HBoxContainer5> { /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.Label"/>, 节点路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.Label /// </summary> public UiNode3_Label L_Label { get { if (_L_Label == null) _L_Label = new UiNode3_Label(Instance.GetNodeOrNull<Godot.Label>("Label")); return _L_Label; } } private UiNode3_Label _L_Label; /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.Button"/>, 节点路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.Button /// </summary> public UiNode3_Button L_Button { get { if (_L_Button == null) _L_Button = new UiNode3_Button(Instance.GetNodeOrNull<Godot.Button>("Button")); return _L_Button; } } private UiNode3_Button _L_Button; public UiNode_HBoxContainer5(Godot.HBoxContainer node) : base(node) { } public override UiNode_HBoxContainer5 Clone() => new ((Godot.HBoxContainer)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.Label"/>, 路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.HBoxContainer6.Label /// </summary> public class UiNode4_Label : IUiNode<Godot.Label, UiNode4_Label> { public UiNode4_Label(Godot.Label node) : base(node) { } public override UiNode4_Label Clone() => new ((Godot.Label)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.LineEdit"/>, 路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.HBoxContainer6.RoomNameInput /// </summary> public class UiNode_RoomNameInput : IUiNode<Godot.LineEdit, UiNode_RoomNameInput> { public UiNode_RoomNameInput(Godot.LineEdit node) : base(node) { } public override UiNode_RoomNameInput Clone() => new ((Godot.LineEdit)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.Label"/>, 路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.HBoxContainer6.Label2 /// </summary> public class UiNode_Label2 : IUiNode<Godot.Label, UiNode_Label2> { public UiNode_Label2(Godot.Label node) : base(node) { } public override UiNode_Label2 Clone() => new ((Godot.Label)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.OptionButton"/>, 路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.HBoxContainer6.RoomGroupSelect /// </summary> public class UiNode_RoomGroupSelect : IUiNode<Godot.OptionButton, UiNode_RoomGroupSelect> { public UiNode_RoomGroupSelect(Godot.OptionButton node) : base(node) { } public override UiNode_RoomGroupSelect Clone() => new ((Godot.OptionButton)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.Label"/>, 路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.HBoxContainer6.Label3 /// </summary> public class UiNode_Label3 : IUiNode<Godot.Label, UiNode_Label3> { public UiNode_Label3(Godot.Label node) : base(node) { } public override UiNode_Label3 Clone() => new ((Godot.Label)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.OptionButton"/>, 路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.HBoxContainer6.RoomTypeSelect /// </summary> public class UiNode_RoomTypeSelect : IUiNode<Godot.OptionButton, UiNode_RoomTypeSelect> { public UiNode_RoomTypeSelect(Godot.OptionButton node) : base(node) { } public override UiNode_RoomTypeSelect Clone() => new ((Godot.OptionButton)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.Button"/>, 路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.HBoxContainer6.Button /// </summary> public class UiNode4_Button : IUiNode<Godot.Button, UiNode4_Button> { public UiNode4_Button(Godot.Button node) : base(node) { } public override UiNode4_Button Clone() => new ((Godot.Button)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.HBoxContainer"/>, 路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.HBoxContainer6 /// </summary> public class UiNode_HBoxContainer6 : IUiNode<Godot.HBoxContainer, UiNode_HBoxContainer6> { /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.Label"/>, 节点路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.Label /// </summary> public UiNode4_Label L_Label { get { if (_L_Label == null) _L_Label = new UiNode4_Label(Instance.GetNodeOrNull<Godot.Label>("Label")); return _L_Label; } } private UiNode4_Label _L_Label; /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.LineEdit"/>, 节点路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.RoomNameInput /// </summary> public UiNode_RoomNameInput L_RoomNameInput { get { if (_L_RoomNameInput == null) _L_RoomNameInput = new UiNode_RoomNameInput(Instance.GetNodeOrNull<Godot.LineEdit>("RoomNameInput")); return _L_RoomNameInput; } } private UiNode_RoomNameInput _L_RoomNameInput; /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.Label"/>, 节点路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.Label2 /// </summary> public UiNode_Label2 L_Label2 { get { if (_L_Label2 == null) _L_Label2 = new UiNode_Label2(Instance.GetNodeOrNull<Godot.Label>("Label2")); return _L_Label2; } } private UiNode_Label2 _L_Label2; /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.OptionButton"/>, 节点路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.RoomGroupSelect /// </summary> public UiNode_RoomGroupSelect L_RoomGroupSelect { get { if (_L_RoomGroupSelect == null) _L_RoomGroupSelect = new UiNode_RoomGroupSelect(Instance.GetNodeOrNull<Godot.OptionButton>("RoomGroupSelect")); return _L_RoomGroupSelect; } } private UiNode_RoomGroupSelect _L_RoomGroupSelect; /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.Label"/>, 节点路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.Label3 /// </summary> public UiNode_Label3 L_Label3 { get { if (_L_Label3 == null) _L_Label3 = new UiNode_Label3(Instance.GetNodeOrNull<Godot.Label>("Label3")); return _L_Label3; } } private UiNode_Label3 _L_Label3; /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.OptionButton"/>, 节点路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.RoomTypeSelect /// </summary> public UiNode_RoomTypeSelect L_RoomTypeSelect { get { if (_L_RoomTypeSelect == null) _L_RoomTypeSelect = new UiNode_RoomTypeSelect(Instance.GetNodeOrNull<Godot.OptionButton>("RoomTypeSelect")); return _L_RoomTypeSelect; } } private UiNode_RoomTypeSelect _L_RoomTypeSelect; /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.Button"/>, 节点路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.Button /// </summary> public UiNode4_Button L_Button { get { if (_L_Button == null) _L_Button = new UiNode4_Button(Instance.GetNodeOrNull<Godot.Button>("Button")); return _L_Button; } } private UiNode4_Button _L_Button; public UiNode_HBoxContainer6(Godot.HBoxContainer node) : base(node) { } public override UiNode_HBoxContainer6 Clone() => new ((Godot.HBoxContainer)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.Label"/>, 路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.HBoxContainer2.Label /// </summary> public class UiNode5_Label : IUiNode<Godot.Label, UiNode5_Label> { public UiNode5_Label(Godot.Label node) : base(node) { } public override UiNode5_Label Clone() => new ((Godot.Label)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.Button"/>, 路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.HBoxContainer2.Button /// </summary> public class UiNode5_Button : IUiNode<Godot.Button, UiNode5_Button> { public UiNode5_Button(Godot.Button node) : base(node) { } public override UiNode5_Button Clone() => new ((Godot.Button)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.HBoxContainer"/>, 路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.HBoxContainer2 /// </summary> public class UiNode_HBoxContainer2 : IUiNode<Godot.HBoxContainer, UiNode_HBoxContainer2> { /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.Label"/>, 节点路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.Label /// </summary> public UiNode5_Label L_Label { get { if (_L_Label == null) _L_Label = new UiNode5_Label(Instance.GetNodeOrNull<Godot.Label>("Label")); return _L_Label; } } private UiNode5_Label _L_Label; /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.Button"/>, 节点路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.Button /// </summary> public UiNode5_Button L_Button { get { if (_L_Button == null) _L_Button = new UiNode5_Button(Instance.GetNodeOrNull<Godot.Button>("Button")); return _L_Button; } } private UiNode5_Button _L_Button; public UiNode_HBoxContainer2(Godot.HBoxContainer node) : base(node) { } public override UiNode_HBoxContainer2 Clone() => new ((Godot.HBoxContainer)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.Label"/>, 路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.HBoxContainer7.Label /// </summary> public class UiNode6_Label : IUiNode<Godot.Label, UiNode6_Label> { public UiNode6_Label(Godot.Label node) : base(node) { } public override UiNode6_Label Clone() => new ((Godot.Label)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.Button"/>, 路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.HBoxContainer7.Button /// </summary> public class UiNode6_Button : IUiNode<Godot.Button, UiNode6_Button> { public UiNode6_Button(Godot.Button node) : base(node) { } public override UiNode6_Button Clone() => new ((Godot.Button)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.HBoxContainer"/>, 路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.HBoxContainer7 /// </summary> public class UiNode_HBoxContainer7 : IUiNode<Godot.HBoxContainer, UiNode_HBoxContainer7> { /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.Label"/>, 节点路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.Label /// </summary> public UiNode6_Label L_Label { get { if (_L_Label == null) _L_Label = new UiNode6_Label(Instance.GetNodeOrNull<Godot.Label>("Label")); return _L_Label; } } private UiNode6_Label _L_Label; /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.Button"/>, 节点路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.Button /// </summary> public UiNode6_Button L_Button { get { if (_L_Button == null) _L_Button = new UiNode6_Button(Instance.GetNodeOrNull<Godot.Button>("Button")); return _L_Button; } } private UiNode6_Button _L_Button; public UiNode_HBoxContainer7(Godot.HBoxContainer node) : base(node) { } public override UiNode_HBoxContainer7 Clone() => new ((Godot.HBoxContainer)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.VBoxContainer"/>, 路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer /// </summary> public class UiNode_VBoxContainer : IUiNode<Godot.VBoxContainer, UiNode_VBoxContainer> { /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.HBoxContainer"/>, 节点路径: EditorTools.ScrollContainer.MarginContainer.HBoxContainer /// </summary> public UiNode_HBoxContainer L_HBoxContainer { get { if (_L_HBoxContainer == null) _L_HBoxContainer = new UiNode_HBoxContainer(Instance.GetNodeOrNull<Godot.HBoxContainer>("HBoxContainer")); return _L_HBoxContainer; } } private UiNode_HBoxContainer _L_HBoxContainer; /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.HBoxContainer"/>, 节点路径: EditorTools.ScrollContainer.MarginContainer.HBoxContainer3 /// </summary> public UiNode_HBoxContainer3 L_HBoxContainer3 { get { if (_L_HBoxContainer3 == null) _L_HBoxContainer3 = new UiNode_HBoxContainer3(Instance.GetNodeOrNull<Godot.HBoxContainer>("HBoxContainer3")); return _L_HBoxContainer3; } } private UiNode_HBoxContainer3 _L_HBoxContainer3; /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.HBoxContainer"/>, 节点路径: EditorTools.ScrollContainer.MarginContainer.HBoxContainer4 /// </summary> public UiNode_HBoxContainer4 L_HBoxContainer4 { get { if (_L_HBoxContainer4 == null) _L_HBoxContainer4 = new UiNode_HBoxContainer4(Instance.GetNodeOrNull<Godot.HBoxContainer>("HBoxContainer4")); return _L_HBoxContainer4; } } private UiNode_HBoxContainer4 _L_HBoxContainer4; /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.HBoxContainer"/>, 节点路径: EditorTools.ScrollContainer.MarginContainer.HBoxContainer5 /// </summary> public UiNode_HBoxContainer5 L_HBoxContainer5 { get { if (_L_HBoxContainer5 == null) _L_HBoxContainer5 = new UiNode_HBoxContainer5(Instance.GetNodeOrNull<Godot.HBoxContainer>("HBoxContainer5")); return _L_HBoxContainer5; } } private UiNode_HBoxContainer5 _L_HBoxContainer5; /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.HBoxContainer"/>, 节点路径: EditorTools.ScrollContainer.MarginContainer.HBoxContainer6 /// </summary> public UiNode_HBoxContainer6 L_HBoxContainer6 { get { if (_L_HBoxContainer6 == null) _L_HBoxContainer6 = new UiNode_HBoxContainer6(Instance.GetNodeOrNull<Godot.HBoxContainer>("HBoxContainer6")); return _L_HBoxContainer6; } } private UiNode_HBoxContainer6 _L_HBoxContainer6; /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.HBoxContainer"/>, 节点路径: EditorTools.ScrollContainer.MarginContainer.HBoxContainer2 /// </summary> public UiNode_HBoxContainer2 L_HBoxContainer2 { get { if (_L_HBoxContainer2 == null) _L_HBoxContainer2 = new UiNode_HBoxContainer2(Instance.GetNodeOrNull<Godot.HBoxContainer>("HBoxContainer2")); return _L_HBoxContainer2; } } private UiNode_HBoxContainer2 _L_HBoxContainer2; /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.HBoxContainer"/>, 节点路径: EditorTools.ScrollContainer.MarginContainer.HBoxContainer7 /// </summary> public UiNode_HBoxContainer7 L_HBoxContainer7 { get { if (_L_HBoxContainer7 == null) _L_HBoxContainer7 = new UiNode_HBoxContainer7(Instance.GetNodeOrNull<Godot.HBoxContainer>("HBoxContainer7")); return _L_HBoxContainer7; } } private UiNode_HBoxContainer7 _L_HBoxContainer7; public UiNode_VBoxContainer(Godot.VBoxContainer node) : base(node) { } public override UiNode_VBoxContainer Clone() => new ((Godot.VBoxContainer)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.MarginContainer"/>, 路径: EditorTools.ScrollContainer.MarginContainer /// </summary> public class UiNode_MarginContainer : IUiNode<Godot.MarginContainer, UiNode_MarginContainer> { /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.VBoxContainer"/>, 节点路径: EditorTools.ScrollContainer.VBoxContainer /// </summary> public UiNode_VBoxContainer L_VBoxContainer { get { if (_L_VBoxContainer == null) _L_VBoxContainer = new UiNode_VBoxContainer(Instance.GetNodeOrNull<Godot.VBoxContainer>("VBoxContainer")); return _L_VBoxContainer; } } private UiNode_VBoxContainer _L_VBoxContainer; public UiNode_MarginContainer(Godot.MarginContainer node) : base(node) { } public override UiNode_MarginContainer Clone() => new ((Godot.MarginContainer)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.ScrollContainer"/>, 路径: EditorTools.ScrollContainer /// </summary> public class UiNode_ScrollContainer : IUiNode<Godot.ScrollContainer, UiNode_ScrollContainer> { /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.MarginContainer"/>, 节点路径: EditorTools.MarginContainer /// </summary> public UiNode_MarginContainer L_MarginContainer { get { if (_L_MarginContainer == null) _L_MarginContainer = new UiNode_MarginContainer(Instance.GetNodeOrNull<Godot.MarginContainer>("MarginContainer")); return _L_MarginContainer; } } private UiNode_MarginContainer _L_MarginContainer; public UiNode_ScrollContainer(Godot.ScrollContainer node) : base(node) { } public override UiNode_ScrollContainer Clone() => new ((Godot.ScrollContainer)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.ConfirmationDialog"/>, 路径: EditorTools.Confirm /// </summary> public class UiNode_Confirm : IUiNode<Godot.ConfirmationDialog, UiNode_Confirm> { public UiNode_Confirm(Godot.ConfirmationDialog node) : base(node) { } public override UiNode_Confirm Clone() => new ((Godot.ConfirmationDialog)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.AcceptDialog"/>, 路径: EditorTools.Tips /// </summary> public class UiNode_Tips : IUiNode<Godot.AcceptDialog, UiNode_Tips> { public UiNode_Tips(Godot.AcceptDialog node) : base(node) { } public override UiNode_Tips Clone() => new ((Godot.AcceptDialog)Instance.Duplicate()); } }