- [gd_scene load_steps=6 format=2]
-
- [ext_resource path="res://prefab/role/Role.tscn" type="PackedScene" id=1]
- [ext_resource path="res://resource/materlal/Blend.gdshader" type="Shader" id=2]
-
- [sub_resource type="ShaderMaterial" id=1]
- resource_local_to_scene = true
- shader = ExtResource( 2 )
- shader_param/blend = Color( 1, 1, 1, 1 )
- shader_param/schedule = 1.0
-
- [sub_resource type="ShaderMaterial" id=2]
- resource_local_to_scene = true
- shader = ExtResource( 2 )
- shader_param/blend = Color( 1, 1, 1, 1 )
- shader_param/schedule = 0.0
-
- [sub_resource type="CircleShape2D" id=3]
- radius = 13.0
-
- [node name="Enemy" instance=ExtResource( 1 )]
- CollisionLayer = 16
-
- [node name="ShadowSprite" parent="." index="0"]
- material = SubResource( 1 )
-
- [node name="AnimatedSprite" parent="." index="2"]
- material = SubResource( 2 )
- frame = 0
-
- [node name="ViewRay" type="RayCast2D" parent="." index="6"]
- position = Vector2( 0, -8 )
-
- [node name="MarginArea" type="Area2D" parent="." index="8"]
- collision_layer = 0
-
- [node name="CollisionShape2D" type="CollisionShape2D" parent="MarginArea" index="0"]
- position = Vector2( 0, -8 )
- shape = SubResource( 3 )
-
- [node name="NavigationAgent2D" type="NavigationAgent2D" parent="." index="9"]