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DungeonShooting / DungeonShooting_Godot / src / framework / map / DoorAreaInfo.cs
@lijincheng lijincheng on 19 Feb 2023 201 bytes 可以拖动的点鼠标悬停时高亮

using Godot;

public class DoorAreaInfo
{
    public DoorDirection Direction;
    public float Start = 0;
    public float End = 1;

    public Vector2 StartPosition;
    public Vector2 EndPosition;
}