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DungeonShooting / DungeonShooting_Godot / resource / map / tiledata / Room3.json
{
  "Position": {
    "X": -1,
    "Y": -1
  },
  "Size": {
    "X": 21,
    "Y": 21
  },
  "DoorAreaInfos": [
    {
      "Direction": 1,
      "Start": 208,
      "End": 320
    },
    {
      "Direction": 3,
      "Start": 16,
      "End": 128
    },
    {
      "Direction": 2,
      "Start": 16,
      "End": 128
    },
    {
      "Direction": 1,
      "Start": 16,
      "End": 128
    },
    {
      "Direction": 2,
      "Start": 208,
      "End": 320
    },
    {
      "Direction": 3,
      "Start": 208,
      "End": 320
    },
    {
      "Direction": 0,
      "Start": 16,
      "End": 128
    },
    {
      "Direction": 0,
      "Start": 208,
      "End": 320
    }
  ]
}