- [gd_scene load_steps=8 format=3 uid="uid://drcvbo0xam6q"]
-
- [ext_resource type="Texture2D" uid="uid://cj8gb5dxnk8ov" path="res://resource/sprite/effects/weapon/ShotFire2.png" id="1_ljjfn"]
- [ext_resource type="Script" path="res://src/game/effects/AutoDestroySprite.cs" id="2_4ecjw"]
-
- [sub_resource type="AtlasTexture" id="AtlasTexture_2nk6j"]
- atlas = ExtResource("1_ljjfn")
- region = Rect2(0, 0, 9, 11)
-
- [sub_resource type="AtlasTexture" id="AtlasTexture_ht7ag"]
- atlas = ExtResource("1_ljjfn")
- region = Rect2(9, 0, 9, 11)
-
- [sub_resource type="AtlasTexture" id="AtlasTexture_jwqy0"]
- atlas = ExtResource("1_ljjfn")
- region = Rect2(18, 0, 9, 11)
-
- [sub_resource type="AtlasTexture" id="AtlasTexture_ud7n7"]
- atlas = ExtResource("1_ljjfn")
- region = Rect2(27, 0, 9, 11)
-
- [sub_resource type="SpriteFrames" id="SpriteFrames_rry1m"]
- animations = [{
- "frames": [{
- "duration": 1.0,
- "texture": SubResource("AtlasTexture_2nk6j")
- }, {
- "duration": 1.0,
- "texture": SubResource("AtlasTexture_ht7ag")
- }, {
- "duration": 1.0,
- "texture": SubResource("AtlasTexture_jwqy0")
- }, {
- "duration": 1.0,
- "texture": SubResource("AtlasTexture_ud7n7")
- }],
- "loop": false,
- "name": &"default",
- "speed": 20.0
- }]
-
- [node name="ShotFire2" type="AnimatedSprite2D" node_paths=PackedStringArray("Particles2D")]
- modulate = Color(1.6, 1.6, 1.6, 1)
- sprite_frames = SubResource("SpriteFrames_rry1m")
- autoplay = "default"
- offset = Vector2(5.5, 0)
- script = ExtResource("2_4ecjw")
- DelayTime = 0.2
- Particles2D = []