using Config; namespace UI.MapEditorSelectObject; public class ObjectButtonCell : UiCell<MapEditorSelectObject.ObjectButton, ExcelConfig.ActivityObject> { public override void OnSetData(ExcelConfig.ActivityObject data) { CellNode.L_ObjectName.Instance.Text = data.Name; if (!string.IsNullOrEmpty(data.Icon)) { CellNode.L_PreviewImage.Instance.Texture = ResourceManager.LoadTexture2D(data.Icon); } } }