[gd_scene load_steps=4 format=3 uid="uid://brx7nc4mdgjat"] [ext_resource type="Texture2D" uid="uid://ct5v768lsf6nc" path="res://resource/sprite/ui/Cursor.png" id="1"] [ext_resource type="Script" path="res://src/game/ui/Cursor.cs" id="2"] [ext_resource type="Texture2D" uid="uid://cjiiu86a42mnj" path="res://resource/sprite/ui/CursorCenter.png" id="2_2j135"] [node name="Cursor" type="Node2D"] z_index = 10 script = ExtResource("2") [node name="Center" type="Sprite2D" parent="."] visible = false scale = Vector2(4, 4) texture = ExtResource("2_2j135") [node name="LT" type="Sprite2D" parent="."] scale = Vector2(4, 4) texture = ExtResource("1") offset = Vector2(-2, -2) region_enabled = true region_rect = Rect2(0, 0, 4, 4) [node name="LB" type="Sprite2D" parent="."] scale = Vector2(4, 4) texture = ExtResource("1") offset = Vector2(-2, 2) region_enabled = true region_rect = Rect2(0, 4, 4, 4) [node name="RT" type="Sprite2D" parent="."] scale = Vector2(4, 4) texture = ExtResource("1") offset = Vector2(2, -2) region_enabled = true region_rect = Rect2(4, 0, 4, 4) [node name="RB" type="Sprite2D" parent="."] scale = Vector2(4, 4) texture = ExtResource("1") offset = Vector2(2, 2) region_enabled = true region_rect = Rect2(4, 4, 4, 4)