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DungeonShooting / DungeonShooting_Godot / src / game / activity / prop / buff / BuffPropProp0004.cs
@小李xl 小李xl on 7 Nov 2023 365 bytes 修复分裂子弹伤害计算错误的bug

using Godot;

/// <summary>
/// 护盾恢复时间buff, 恢复时间 - 2.5s
/// </summary>
[Tool]
public partial class BuffPropProp0004 : BuffProp
{
    public override void OnPickUpItem()
    {
        Master.RoleState.ShieldRecoveryTime -= 2.5f;
    }

    public override void OnRemoveItem()
    {
        Master.RoleState.ShieldRecoveryTime += 2.5f;
    }
}