/// <summary> /// 物体品质 /// </summary> public enum ActivityQuality { /// <summary> /// 未设置 /// </summary> None = 0, /// <summary> /// 通用物品 /// </summary> Common = 1, /// <summary> /// 基础 /// </summary> Basic = 2, /// <summary> /// 普通 /// </summary> Ordinary = 3, /// <summary> /// 稀有 /// </summary> Rare = 4, /// <summary> /// 史诗 /// </summary> Epic = 5, /// <summary> /// 传说 /// </summary> Legend = 6, /// <summary> /// 独一无二 /// </summary> Unique = 7 }