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DungeonShooting / DungeonShooting_Godot / src / game / activity / prop / buff / BuffPropProp0002.cs
@lijincheng lijincheng on 8 Jul 2023 328 bytes 调整道具架构

using Godot;

/// <summary>
/// 血量上限buff, 心之容器 + 1
/// </summary>
[Tool]
public partial class BuffPropProp0002 : BuffProp
{
    public override void OnPickUpItem()
    {
        Master.MaxHp += 2;
        Master.Hp += 2;
    }

    public override void OnRemoveItem()
    {
        Master.MaxHp -= 2;
    }
}