[gd_scene load_steps=2 format=3 uid="uid://bygnukrvvm1vi"] [ext_resource type="Script" path="res://addons/dungeonShooting_plugin/Automation.cs" id="1"] [node name="Automation" type="Control"] layout_mode = 3 anchors_preset = 15 anchor_right = 1.0 anchor_bottom = 1.0 grow_horizontal = 2 grow_vertical = 2 script = ExtResource("1") [node name="ScrollContainer" type="ScrollContainer" parent="."] layout_mode = 0 anchor_right = 1.0 anchor_bottom = 1.0 [node name="VBoxContainer" type="VBoxContainer" parent="ScrollContainer"] layout_mode = 2 size_flags_horizontal = 3 [node name="HBoxContainer" type="HBoxContainer" parent="ScrollContainer/VBoxContainer"] layout_mode = 2 [node name="Label" type="Label" parent="ScrollContainer/VBoxContainer/HBoxContainer"] layout_mode = 2 text = "ResourcePath.cs" [node name="Button" type="Button" parent="ScrollContainer/VBoxContainer/HBoxContainer"] layout_mode = 2 text = "重新生成" [node name="HBoxContainer2" type="HBoxContainer" parent="ScrollContainer/VBoxContainer"] layout_mode = 2 [node name="Label" type="Label" parent="ScrollContainer/VBoxContainer/HBoxContainer2"] layout_mode = 2 text = "地牢房间配置" [node name="Button" type="Button" parent="ScrollContainer/VBoxContainer/HBoxContainer2"] layout_mode = 2 text = "重新打包" [connection signal="pressed" from="ScrollContainer/VBoxContainer/HBoxContainer/Button" to="." method="_on_Button_pressed"] [connection signal="pressed" from="ScrollContainer/VBoxContainer/HBoxContainer2/Button" to="." method="_on_Button2_pressed"]