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DungeonShooting / DungeonShooting_Godot / prefab / ui / EditorManager.tscn
  1. [gd_scene load_steps=5 format=3 uid="uid://bd0jthh4nqnoj"]
  2.  
  3. [ext_resource type="Script" path="res://src/game/ui/editorManager/EditorManagerPanel.cs" id="1_6qnog"]
  4. [ext_resource type="Texture2D" uid="uid://cajcnlimvoxk" path="res://resource/sprite/ui/commonIcon/Back.png" id="2_ykjr7"]
  5. [ext_resource type="PackedScene" uid="uid://dh7y03tq6v0a2" path="res://prefab/ui/MapEditorProject.tscn" id="3_hlfkf"]
  6. [ext_resource type="PackedScene" uid="uid://bxrpxwsvveq8i" path="res://prefab/ui/TileSetEditorProject.tscn" id="4_mejcx"]
  7.  
  8. [node name="EditorManager" type="Control"]
  9. layout_mode = 3
  10. anchors_preset = 15
  11. anchor_right = 1.0
  12. anchor_bottom = 1.0
  13. grow_horizontal = 2
  14. grow_vertical = 2
  15. script = ExtResource("1_6qnog")
  16.  
  17. [node name="Bg" type="Panel" parent="."]
  18. layout_mode = 1
  19. anchors_preset = 15
  20. anchor_right = 1.0
  21. anchor_bottom = 1.0
  22. grow_horizontal = 2
  23. grow_vertical = 2
  24.  
  25. [node name="VBoxContainer" type="VBoxContainer" parent="Bg"]
  26. layout_mode = 1
  27. anchors_preset = 15
  28. anchor_right = 1.0
  29. anchor_bottom = 1.0
  30. grow_horizontal = 2
  31. grow_vertical = 2
  32. theme_override_constants/separation = 0
  33.  
  34. [node name="Head" type="Panel" parent="Bg/VBoxContainer"]
  35. custom_minimum_size = Vector2(0, 70)
  36. layout_mode = 2
  37.  
  38. [node name="Back" type="Button" parent="Bg/VBoxContainer/Head"]
  39. layout_mode = 2
  40. offset_left = 2.0
  41. offset_top = 2.0
  42. offset_right = 62.0
  43. offset_bottom = 68.0
  44. size_flags_horizontal = 0
  45. icon = ExtResource("2_ykjr7")
  46. icon_alignment = 1
  47.  
  48. [node name="Title" type="Label" parent="Bg/VBoxContainer/Head"]
  49. layout_mode = 1
  50. anchors_preset = 8
  51. anchor_left = 0.5
  52. anchor_top = 0.5
  53. anchor_right = 0.5
  54. anchor_bottom = 0.5
  55. offset_left = -4.5
  56. offset_top = -20.0
  57. offset_right = 4.5
  58. offset_bottom = 20.0
  59. grow_horizontal = 2
  60. grow_vertical = 2
  61. text = "地图管理器"
  62.  
  63. [node name="TabContainer" type="TabContainer" parent="Bg/VBoxContainer"]
  64. layout_mode = 2
  65. size_flags_vertical = 3
  66.  
  67. [node name="Map" type="MarginContainer" parent="Bg/VBoxContainer/TabContainer"]
  68. layout_mode = 2
  69. theme_override_constants/margin_top = 10
  70.  
  71. [node name="MapEditorProject" parent="Bg/VBoxContainer/TabContainer/Map" instance=ExtResource("3_hlfkf")]
  72. layout_mode = 2
  73.  
  74. [node name="TileSet" type="MarginContainer" parent="Bg/VBoxContainer/TabContainer"]
  75. visible = false
  76. layout_mode = 2
  77. theme_override_constants/margin_top = 10
  78.  
  79. [node name="TileSetEditorProject" parent="Bg/VBoxContainer/TabContainer/TileSet" instance=ExtResource("4_mejcx")]
  80. layout_mode = 2