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DungeonShooting / DungeonShooting_Godot / resource / font / cn_font_12.tres
  1. [gd_resource type="DynamicFont" load_steps=2 format=2]
  2.  
  3. [ext_resource path="res://Silver.ttf" type="DynamicFontData" id=1]
  4.  
  5. [resource]
  6. size = 12
  7. extra_spacing_top = -2
  8. extra_spacing_bottom = -2
  9. font_data = ExtResource( 1 )