using System.Text.Json; [EffectFragment( "UseGold", "使用金币", Arg1 = "(int)消耗金币的值" )] public class Eff_UseGold : EffectFragment { private int _value; public override void InitParam(JsonElement[] args) { _value = args[0].GetInt32(); } public override void OnUse() { Role.UseGold(_value); } }