<Project Sdk="Godot.NET.Sdk/3.3.0"> <PropertyGroup> <TargetFramework>net472</TargetFramework> </PropertyGroup> <ItemGroup> <Folder Include="src\Test" /> </ItemGroup> <ItemGroup> <Compile Remove="android\**" /> </ItemGroup> <ItemGroup> <EmbeddedResource Remove="android\**" /> </ItemGroup> </Project>