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DungeonShooting / DungeonShooting_Godot / addons / dungeonShooting_plugin / Automation.tscn
[gd_scene load_steps=2 format=2]

[ext_resource path="res://addons/dungeonShooting_plugin/Automation.cs" type="Script" id=1]

[node name="Automation" type="Control"]
anchor_right = 1.0
anchor_bottom = 1.0
script = ExtResource( 1 )

[node name="ScrollContainer" type="ScrollContainer" parent="."]
anchor_right = 1.0
anchor_bottom = 1.0

[node name="VBoxContainer" type="VBoxContainer" parent="ScrollContainer"]
offset_right = 1920.0
offset_bottom = 35.0
size_flags_horizontal = 3

[node name="HBoxContainer" type="HBoxContainer" parent="ScrollContainer/VBoxContainer"]
offset_right = 1920.0
offset_bottom = 35.0

[node name="Label" type="Label" parent="ScrollContainer/VBoxContainer/HBoxContainer"]
offset_right = 158.0
offset_bottom = 35.0
text = "ResourcePath.cs"

[node name="Button" type="Button" parent="ScrollContainer/VBoxContainer/HBoxContainer"]
offset_left = 162.0
offset_right = 246.0
offset_bottom = 35.0
text = "重新生成"

[connection signal="pressed" from="ScrollContainer/VBoxContainer/HBoxContainer/Button" to="." method="_on_Button_pressed"]