[gd_scene load_steps=3 format=2] [ext_resource path="res://resource/effects/Circle.png" type="Texture2D" id=1] [ext_resource path="res://src/game/effects/Blood.cs" type="Script" id=2] [node name="Blood" type="CPUParticles2D"] z_index = -5 lifetime = 0.2 explosiveness = 0.9 texture = ExtResource( 1 ) gravity = Vector2( 0, 0 ) initial_velocity = 150.0 initial_velocity_random = 1.0 scale_amount = 0.15 scale_amount_random = 0.4 color = Color( 0.627451, 0.0705882, 0.0705882, 0.705882 ) script = ExtResource( 2 )