[gd_scene load_steps=2 format=2] [sub_resource type="ParticleProcessMaterial" id=1] flag_disable_z = true spread = 60.0 gravity = Vector3( 0, 0, 0 ) initial_velocity = 200.0 initial_velocity_random = 1.0 orbit_velocity = 0.0 orbit_velocity_random = 0.0 linear_accel = -200.0 linear_accel_random = 0.5 [node name="FirePart" type="GPUParticles2D"] emitting = false amount = 10 lifetime = 0.2 one_shot = true explosiveness = 1.0 local_coords = false process_material = SubResource( 1 ) __meta__ = { "_edit_vertical_guides_": [ ] }