[gd_scene load_steps=7 format=3 uid="uid://be07v8jkask7d"] [ext_resource type="PackedScene" path="res://prefab/role/Role.tscn" id="1"] [ext_resource type="Shader" path="res://resource/materlal/Blend.gdshader" id="2"] [sub_resource type="ShaderMaterial" id="1"] resource_local_to_scene = true shader = ExtResource("2") shader_parameter/blend = Color(1, 1, 1, 1) shader_parameter/schedule = 1.0 [sub_resource type="ShaderMaterial" id="2"] resource_local_to_scene = true shader = ExtResource("2") shader_parameter/blend = Color(1, 1, 1, 1) shader_parameter/schedule = 0.0 [sub_resource type="SpriteFrames" id="19"] animations = [] [sub_resource type="CircleShape2D" id="32"] radius = 4.0 [node name="Player" instance=ExtResource("1")] collision_layer = 8 collision_mask = 1 [node name="ShadowSprite" parent="." index="0"] material = SubResource("1") [node name="AnimatedSprite2D" parent="." index="2"] material = SubResource("2") sprite_frames = SubResource("19") animation = &"" [node name="Collision" parent="." index="3"] shape = SubResource("32")