[gd_scene load_steps=3 format=2] [ext_resource path="res://resource/sprite/ui/Cursor.png" type="Texture2D" id=1] [ext_resource path="res://src/game/ui/Cursor.cs" type="Script" id=2] [node name="Cursor" type="Node2D"] z_index = 10 script = ExtResource( 2 ) [node name="LT" type="Sprite2D" parent="."] scale = Vector2( 4, 4 ) texture = ExtResource( 1 ) offset = Vector2( -2, -2 ) region_enabled = true region_rect = Rect2( 0, 0, 4, 4 ) [node name="LB" type="Sprite2D" parent="."] scale = Vector2( 4, 4 ) texture = ExtResource( 1 ) offset = Vector2( -2, 2 ) region_enabled = true region_rect = Rect2( 0, 4, 4, 4 ) [node name="RT" type="Sprite2D" parent="."] scale = Vector2( 4, 4 ) texture = ExtResource( 1 ) offset = Vector2( 2, -2 ) region_enabled = true region_rect = Rect2( 4, 0, 4, 4 ) [node name="RB" type="Sprite2D" parent="."] scale = Vector2( 4, 4 ) texture = ExtResource( 1 ) offset = Vector2( 2, 2 ) region_enabled = true region_rect = Rect2( 4, 4, 4, 4 )