[gd_scene load_steps=4 format=2] [ext_resource path="res://src/game/ui/ReloadBar.cs" type="Script" id=1] [ext_resource path="res://resource/sprite/ui/reloadBarBlock.png" type="Texture2D" id=2] [ext_resource path="res://resource/sprite/ui/reloadBar.png" type="Texture2D" id=3] [node name="ReloadBar" type="Node2D"] script = ExtResource( 1 ) [node name="Slot" type="Sprite2D" parent="."] position = Vector2( 0, -24 ) texture = ExtResource( 3 ) [node name="Block" type="Sprite2D" parent="Slot"] texture = ExtResource( 2 )