using System.Collections.Generic; using Godot; /// <summary> /// 房间的数据描述 /// </summary> public class RoomInfo { public RoomInfo(int id) { Id = id; } public int Id; /// <summary> /// 房间大小 /// </summary> public Vector2 Size; /// <summary> /// 房间位置 /// </summary> public Vector2 Position; /// <summary> /// 门 /// </summary> public List<RoomDoorInfo> Doors = new List<RoomDoorInfo>(); /// <summary> /// 下一个房间 /// </summary> public List<RoomInfo> Next = new List<RoomInfo>(); /// <summary> /// 上一个房间 /// </summary> public RoomInfo Prev; }